Pretty cute! I feel like the button mashing needed some work. It might be the web browser not reacting to the keystrokes well enough.
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Mornin' Firebreather's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Kink | #2 | 4.083 | 4.083 |
Overall | #3 | 3.634 | 3.634 |
Narrative | #6 | 3.750 | 3.750 |
Harmony | #6 | 3.792 | 3.792 |
Sound | #6 | 3.750 | 3.750 |
Play | #8 | 3.542 | 3.542 |
Aesthetic | #9 | 4.083 | 4.083 |
Novelty | #9 | 3.458 | 3.458 |
Stealth | #15 | 3.042 | 3.042 |
Horny | #21 | 3.208 | 3.208 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
It’s like horny macro-vore Wario Ware. Really cute art, nice use of Paper Mario-style QTEs. The dragon is adorable, and I love the art style in general (both the detailed lineless ultraflat stuff and the Atari-esque pixel sprites). Cute story too. I’ll have to replay this a few times to see what the different choices do.
I liked this game a lot! You got a really cute art style here, and the vore stuff was done really nicely! Difficulty aside, it was a fun little game to play, with a very lovely dragon gal to delve into! Thanks for sharing!
as said in the page comments:
"truly the dark souls of vore games"
I was hesitant to make game updates while the jam’s still going on, but after a decent amount of requests to either add a skip button or checkpoint system… I’ve decided to make an updated version of the game (v1.0.1), just so people who’ve already played it can do so again without the fear of getting insta-killed. Because I don’t wanna change the main Web version until the voting period is officially over, this only applies to the Windows one for now.
Unfortunately, (me being a newbie to Godot) the way I did synchronization doesn’t really allow me to add a proper skip button without having to rewrite/reorganize a large chunk of the game’s assets. So as a sorta compromise, this newer version has a “lives” system instead. More specifically, the player will get three lives to use once the game begins before having to start over.
If you haven’t played the original jam version (v1.0.0), please still do so and base your rating off that version to keep things fair. Then if you wanna come back and play the updated one, by all means go for it.
I really appreciate all the feedback everyone’s given me. If any other issues arise from this alternative system, don’t hesitate to share :)
Been playing this game, haven't managed to finish it without dying yet though, haha. It's very charming, also difficult! I especially love how you've designed the dragon. She's a cutie.
It's amazing how much you've managed to put out there with such a simple art style. The sound design is very well done and the music is very enjoyable. Love those 8-bit tunes. The amount of different mini-games is also really nice. Keeps the game varied and somewhat surprising.
As many have said, a checkpoint system or a way to skip the cutscenes in case you have already seen them would be swell. Still a fun game though. The button smashing bits are also maybe a tad too difficult. I really have to give it my all to be able to finish them.
Great game and as others are saying excellent art. I'd have personally liked a few more horny options, but the general concept is good.
I do think this game would benefit from checkpoints or an active reload to the beginning of the last challenge. Starting from the top and having to watch all the animations and go through the dialogue to try and fix your mistakes was a bit annoying.
Great work though! A couple of fixes here and there for game feel and this is top tier!
Really well executed! Love the artwork, the characters are all adorable. You're doing some very cool stuff with only a few colors and no outlines!
I've seen this suggested in every fourth comment you're getting, but I guess I'll mention that I'd like for the option to skip through scenes too. Besides that, I really liked the variety of minigames, though the hit detection could favor the player a little more. It's neat how much different stuff you get to do in this game, and it's very admirable to see all of these different systems implemented in just a single month! The button mashing is perhaps something you can try to swap for another game since it's not something that players can get better at over multiple attempts. I'll never know what happens when you try to steal the coin because it's not in me to hit keys that quickly.
The narrative style is fun and even cinematic since the game always shows you what's happening. Sound and music all worked very well as part of the experience. Congratulations on getting everything to such a complete and polished point in such a short time!
Not much into vore, but this was honestly a surprisingly good entry!
Sadly no checkpoint system so had to replay from start every time but this actually has some potential if you ask me. ^^
omg this is surprisingly harsh. i thought it would be a lot more wink-wink but then i just fell in a dragon's mouth and died instantly. it feels like an instructional video for vore fans who are tempted to try it out. "Warning! You Will Die Actually. Still Hot Though?"
cute dragon and a nice spread of little mini-games. i am very sad about getting all the way to a successful rescue and then game overing to tugging on a rope, but i did also make off with some loot, so on average i think i came out on top
thanks for participating!
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