Play game
Microventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #13 | 3.336 | 3.462 |
Theme | #14 | 2.668 | 2.769 |
Overall | #21 | 2.706 | 2.808 |
Fun | #21 | 2.298 | 2.385 |
Creativity | #24 | 2.520 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
I LOVE ITTE!
perfect vibe and perfect artstyle, I love how excellently the sprites look for this cute little rpg thingieee (:
also the music goes hard to the max
my rating: 2 little 1bit men out of 668
THANK YOU!!!
Really nice little game! It took me a lot of retries but I eventually beat it. The only things I would change are not making it cost points to read dialogue, making the lifts a little faster, allowing the lifts to work if you go to another tab and of course fixing the viewport dimensions. But otherwise this is one of the best platformers made for this jam, well done :)
Thanks!!
I really enjoyed the art style, very classic. I do think the player moves too slowly though. Good job!
Thanks!
Cute game!
Not a fan of not being able to play it on itch, also, why is all the music stolen from Undertale??
The lifts are utterly broken so I can’t really play the game.
Due to the number at the top only getting reduced when the movement keys are initially pressed, the player ends up treating the game like an autorunner since if they stop moving theyre gonna lose more health or whatever.
Nice art though.
Thank you for your comment. I understand that it's frustrating that the game can't be played on itch, but I really tried everything and I don't think I'm the only person with this bug. The number at the top is basically the main mechanic of the game (every movement has a price), And I'm sure that the lifts aren't broken. Anyways, this is the first game I made in flowlab and because of summer school I didn't have much time so it's not surprising that there are bugs 😅
If you press space or whatever the key to interact with the lift was(i can’t remember) while the lift is moving the lift movement bugs out, i’m guessing you made it so that it eases from it’s current position to a position a certain number of pixels higher or lower, you can fix this by setting that number at the start.
You may simply need to change the Viewport dimensions if you want your game to work on itch
The jam's being hosted here for a reason, it's kind of important for it to work here