Wow so many cool different mechanics to try. Really enjoyed the gravity spell. Great job.
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Timebound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay: How enjoyable is it to play? | #5 | 3.286 | 3.286 |
Overall | #7 | 3.238 | 3.238 |
Design of the game: How easy is it understand the gameplay? | #8 | 3.714 | 3.714 |
Creativity: How well does it use the theme? | #11 | 2.714 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
epicgamerclown
Comments
I enjoyed it! Reminded me a bit of the original Sonic games though, in that it felt like you didn't have a wide enough view to plan your moves out very well. The camera moving immediately every time I jumped also made it a bit challenging to land where I intended.
I like the sprites and look of this game, but I wish the gravity was just a little less harsh. I couldn't get past the third or fourth jump challenge.
Really cool mechanics with moving the enemies and using them as platforms though, kudos on that!
Very nice graphics. Unfortunately, I'm not a fan of jumping and had a hard time getting through the door :) But the camera movement and the atmosphere are well done. Player movement was hectic on my computer. For this reason I like to turn on VSync as a frame limit.
Unfortunately I was unable to make it past the tutorial during the first jump. The jump was too low to get on the ledge. The art style looks great! I love the tutorial being part of the world.
Wow, the game is hard! I did remove my curse though :)
I love the idea of messing with physics, but wow, the movement is fast...
Favorite tech: first float power, then punch and jump on their head :P
I think a speedrun timer would be great, because there are so many potential shortcuts - especially on the last level :)
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