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up2004523: Tap Slime's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Best Gameplay | #51 | 2.006 | 2.167 |
Overall | #56 | 1.852 | 2.000 |
Most Innovative | #63 | 1.697 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I came i clicked i conquered.
I like it. The animations on the slime are nice even though they are subtle. Something I noticed while playing were the buttons drastically moving location when they were clickable, surely just making them more opaque would have done the job better? Overall it's a good clicker.
A good starting point. A few tips: For the goop extraction sound effect, using AudioSource.PlayOneShot() instead of Play() will make it so the sound effect isn't cut off when you click again before it ends.
Having the save mechanic cost resources is an innovative idea, however I think that at later points of the game it will become very expensive and thus players will shy away from saving their game, causing them to spend time at the end of a session waiting to gather the needed resource, which will only frustrate them.
Nice clicker! Don't really have much to say, you've done a good job creating the basics of an idle game, the visuals are nice and the random events add just that little bit of engagement.
Great job!