It an exciting Narrative based Game. The Foundation for it has been laid out perfectly. This is to be expected when someone plays a narrative-based game: you're in it for the story. Although the gameplay is basic, it's to be expected in two days. Has true potential.📕😄
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DYSMORPHIA's itch.io pageNominate Your Team for a Category
Does your game evoke beautiful sensations? Does it make me laugh? Cry? Consider the tragic and wonderful briefness of our time on earth? This prize is for any game that using art assets (visual
This award is for the best serious or educational game. The criteria here is quite broad in terms of nomination. If you think your game has a strong message
Comments
I am a big fan of visual novels and related story driven games - often content with just my imagination along with the plain text in most cases, but your art visuals and the tentatively paced music really connected with me. I think I have much to learn (as primarily a programmer that aspires to make striking media paired with strong storylines) - would love to collaborate sometime!
Amazing aesthetics and very compelling story, excellent job! What I really loved is how easy it is to play, so that those with no game experience can play and get the message of the story
No one should ever have to be ashamed of being themselves or judge themselves through some artificial standards! Loved the story and the art - own who you are!
Linda you did such a gracious job at this, really. You were clearly in your element with the art style. I think you might have had a bit too much dialogue but the entire atmosphere was incredible…
Voted for Community Favourite - [Nhlanganiso Tshabangu] - The Alchemists
It is a very good looking game with a interesting enticing story
I like the mood and atmosphere that the game gives to the player, the visuals and music work was very nice, overall liked the game well done!
Voted for Community Favourite - Marnus - Sass Effect
Linda, this game was definitely very educational, and very aesthetic. The controls moved excellently and the mechanics were so satisfying because being able to move while having an inner monologue and reading stuff makes the game feel like it's constantly moving forward rather than just standing still, which admittedly is not something one wants to do in a scary dark nightmare forest by themselves. The topic of self-perception was mind-blowing. I loved the way you portrayed it too. The simple repetition but detailed layers and colours really emphasised only the parts you wanted to portray such as the girl's fears and her faceless double. Really cool game. Thanks for sharing it !
The tone and art of this piece are amazing. It tells such a deep story of body dysmorphia.
The audio sets the tone perfectly for the dialogue on screen, and it really draws you in at parts. Some of the earlier segments feel a bit drawn out, I think some interactive elements are needed here to keep it from being a walking simulator.
Especially near the end, the atmosphere really drew me in, and honestly it feels as if you're playing through an arts film. Loved it!
That, was impactful, very. All the elements you used did great in setting the mood of the narrative (your music, art, colour schemes and dialogue).
I love the background music and how it perfectly sets the mood of every scene transition, the style of the game gives off the serious and dark mood with the forests and story was well told.
Just a side note when you enter the purple part of the forest audio seems to cut out suddenly and I
want more to play:)
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