Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Textventure - MarsView game page

Uncover the mysteries that lie behind the facade of the UNST.
Submitted by leonard9500 (@leonard9500) — 11 hours, 29 minutes before the deadline
Add to collection

Play game

Textventure - Mars's itch.io page

Results

CriteriaRankScore*Raw Score
Most Compelling Narrative#23.3333.333
Most "Complete" Project#53.0003.000
Overall#52.6672.667
Most Compelling Character#72.3332.333
Most Innovative Use of Ludonarrative#112.0002.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Fun game! I dig the stylized colors that match the tone of the story being told. Also has some great moments that make the choices feel impactful.

Submitted(+1)

I like the little bits of worldbuilding this game has. Stuff like the new cardio plan, the description of the manure routine, and Mark's connection with the buggy help add character that make the game memorable. I like it! It's simple, well written, and even had me just on the edge of my seat toward the end. The things happening at  the end had me wondering about the true nature of what was going on. Solid work overall!

Submitted(+1)

This is a very "programmer's game". It's minimalist and almost stylized the the colors and the font. It's hard to present such a game as it has walls of text, no music, and almost no graphics. But it's something simple and functional, a good start. It actually reminds me of the very first game I ever made. But yours looks and reads a lot better!

A game like this relies on the text, suspense and mystery to go on. So, in the end, your game's value depends on how good of a writer you are.

Submitted

This is a very "programmer's game". It's minimalist and almost stylized the the colors and the font. It's hard to present such a game as it has walls of text, no music, and almost no graphics. But it's something simple and functional, a good start. It actually reminds me of the very first game I ever made. But yours looks and reads a lot better!

A game like this relies on the text, suspense and mystery to go on. So, in the end, your game's value depends on how good of a writer you are.

Submitted(+2)

There's an understated wit to your writing which I really like. It's clever without being pretentious and it keeps a snappy pace. I want to keep unravelling the mystery, is there going to be more?

Developer

Thanks for the feedback. I may make a sequel some time in the future.