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Liminal Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Theme - Was the theme incorporated well? | #9 | 3.074 | 3.286 |
Sound Design - Was that bump in the night the perfect SFX? | #15 | 2.272 | 2.429 |
Enjoyment - How fun is the game overall? | #16 | 2.138 | 2.286 |
Overall | #17 | 2.432 | 2.600 |
Halloween Spirit - Some aspect fear, the supernatural or the macabre? | #19 | 2.405 | 2.571 |
Aesthetics - Does the game look great? | #21 | 2.272 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Was this a randomly generated dungeon or was I being randomly spawned in the rooms? Either way great job on the sound design, flashlight mechanic, radios etc...
My only criticism is the rats you couldn't do anything about them and they would push me out the map, I tried using the flashlight but nothing worked.
Another thing I think would have helped would have been a ray interactor or similar, I had trouble picking up the torch of the floor as I just couldn't reach it.
Overall it's a great game idea and I think if it was polished it would be really fun!
The level is randomly generated. Unfortunately one of our last minute fixes broke the Rats, sorry about that.
Thanks for playing!
This was really well executed for a maze game in terms of design!
Things I liked:
Some Notes:
You've done a great job on this one. A great maze entry with clever design to help players through the maze!
Thanks for a great submission!
I unfortunately won't be playing your game because although I'm not afraid of the dark, I am afraid of spiders and those boys look like honkers haha. Got that arachnophobia D:
Good job for creating this maze game. Fighting enemies with light definitely brings some nostalgia about the good old Alan Wake game!
🔦🔦🔦
Sometimes enemies got me without me hearing them in advance. But maybe I should have tried with louder volume. I liked the idea of finding batteries as ammo 👍🏻
Nice feel to the game and very spooky with the torchlight and dark walls.
I did find that I died unexpectedly a few times, I could hear a bit of a sound, then wham - I'm dead (I'm guessing it's a spider). So perhaps a bit more warning would help, or a clue where they are if you can't see them.
Great entry though - I did enjoy playing it...
For some reason the giant rats weren't killing me, instead they were just pushing me through the walls and I kept losing my flashlight! I would even go darker on the overall setting, make it absolutely necessary to have the flashlight. As it is now, you could do it without the flashlight because the rats dont kill you anyway.
Its unfortunate the Rats never killed the player, although Spiders should have been able to kill you. The level was supposed to be darker although I must have forgot to fix the lighting. Thanks for playing! :D