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Moss Island's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #1 | 4.500 | 4.500 |
Overall | #2 | 3.833 | 3.833 |
Theme | #2 | 4.333 | 4.333 |
Presentation | #2 | 4.000 | 4.000 |
Horror | #3 | 3.333 | 3.333 |
Creativity | #4 | 3.833 | 3.833 |
Gameplay | #9 | 3.000 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Alien Infiltration in your game?
The Zetans worked with Parasol Corporation to infiltrate Planet Earth.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
Optional #3 is a stretch; you definitely see people subjected to alien experiments, but it's not 'live'; its the end result. You see what they did, not them DOING it.
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Comments
I streamed this and really enjoyed it! Unfortunately I had to restart a few times because of really weird bugs, but the general game was something that I would LOVE to see expanded and fully fleshed out. I loved the 2D sprites in a 3D environment. I feel that some more elements that added urgency or threat to the character would have really elevated this as well.
Did not expect a 3D using pixels but it really made the game stand out! I really enjoyed the atmosphere and environment, it made exploring the world in search of the missing persons a lot more tense, the cutscenes and voice acting also made me really interested in the story! I wanted to know how persons ended up and what was the plan of the aliens.
I think that the aliens could be a little bit more agressive however, it might have been a bug but the first alien that that the player encounters did not move from his spot, removing some of the threatening aura and tension brought by the cutscene.
(Also, I don't know if it was on purpose but I got huge Resident Evil vibes when I entered the cabin and the music started playing, made me think of the safe rooms!)
Good job for the game!
Thank you very much for playing my game! The aliens definitely didn't get finished in time for the game jam :( But that's the top priority (and adding missing collision)
And yes, that is 100% the vibes I was going for; the song was meant to be 'RE1 save room' music! Please check it out here on twitch, it's a great album :) https://ryanavx.itch.io/psx-survival-horror-music-pack
Lovely love letter to classic RE games. I don't mind the tank controls, but they still felt a bit janky though.
The atmosphere is fantastic, really well done and I very much appreciated the cutscenes, it really got me hooked with the story.
I, unfortunately, encountered a bug in which I went inside a building and fell through the ground so I had to start over again.
Thank you for the feedback and thank you for playing! Sorry you fell through the ground :( It seems to be a common problem so this is great first patch fixing material, and great feedback for my next project that I need to test more :)
The story is interesting and has a frightening atmosphere, the beginning reminded me a little of Innsmouth. I don't really like tank controls, but it seems appropriate here. The collisions were a little buged, I got stuck in the walls several times, and fell under the textures in a house near the highway (when I tried to go through the window).
Thank you for the feedback and thank you for playing!