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A jam submission

Moss IslandView game page

Help Kate Lincoln uncover the mysteries of Moss Island. A love letter to Resident Evil.
Submitted by mattmettler (@matthewrmettler) — 7 hours, 12 minutes before the deadline
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Moss Island's itch.io page

Results

CriteriaRankScore*Raw Score
Story#14.5004.500
Overall#23.8333.833
Theme#24.3334.333
Presentation#24.0004.000
Horror#33.3333.333
Creativity#43.8333.833
Gameplay#93.0003.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you choose to implement the Theme: Alien Infiltration in your game?
The Zetans worked with Parasol Corporation to infiltrate Planet Earth.

Did you implement any of the optional Bonus Challenges, and if so, which ones?
Optional #3 is a stretch; you definitely see people subjected to alien experiments, but it's not 'live'; its the end result. You see what they did, not them DOING it.

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Comments

I streamed this and really enjoyed it! Unfortunately I had to restart a few times because of really weird bugs, but the general game was something that I would LOVE to see expanded and fully fleshed out. I loved the 2D sprites in a 3D environment. I feel that some more elements that added urgency or threat to the character would have really elevated this as well.

Submitted(+1)

Did not expect a 3D using pixels but it really made the game stand out! I really enjoyed the atmosphere and environment, it made exploring the world in search of the missing persons a lot more tense, the cutscenes and voice acting also made me really interested in the story! I wanted to know how persons ended up and what was the plan of the aliens. 

I think that the aliens could be a little bit more agressive however, it might have been a bug but the first alien that that the player encounters did not move from his spot, removing some of the threatening aura and tension brought by the cutscene.

(Also, I don't know if it was on purpose but I got huge Resident Evil vibes when I entered the cabin and the music started playing, made me think of the safe rooms!)

Good job for the game!

Developer(+1)

Thank you very much for playing my game! The aliens definitely didn't get finished in time for the game jam :( But that's the top priority (and adding missing collision) 

And yes, that is 100% the vibes I was going for; the song was meant to be 'RE1 save room' music! Please check it out here on twitch, it's a great album :) https://ryanavx.itch.io/psx-survival-horror-music-pack

Submitted(+1)

Lovely love letter to classic RE games. I don't mind the tank controls, but they still felt a bit janky though.

The atmosphere is fantastic, really well done and I very much appreciated the cutscenes, it really got me hooked with the story. 

I, unfortunately, encountered a bug in which I went inside a building and fell through the ground so I had to start over again. 

Developer(+1)

Thank you for the feedback and thank you for playing! Sorry you fell through the ground :( It seems to be a common problem so this is great first patch fixing material, and great feedback for my next project that I need to test more :)

Submitted(+1)

The story is interesting and has a frightening atmosphere, the beginning reminded me a little of Innsmouth. I don't really like tank controls, but it seems appropriate here. The collisions were a little buged, I got stuck in the walls several times, and fell under the textures in a house near the highway (when I tried to go through the window).

Developer

Thank you for the feedback and thank you for playing!