Play game
Seija's Deficit Deflector's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Theme (Reflection) | #23 | 3.346 | 3.346 |
Balance (Challenge and Fairness) | #28 | 2.808 | 2.808 |
Visuals | #29 | 3.346 | 3.346 |
Gameplay | #32 | 2.885 | 2.885 |
Overall | #35 | 3.000 | 3.000 |
Concept | #37 | 3.308 | 3.308 |
Audio / Music | #41 | 2.269 | 2.269 |
Story / Writing | #47 | 1.308 | 1.308 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
GalaxyGamer102
Streaming Permission
Yes
Leave a comment
Log in with itch.io to leave a comment.
Comments
I miss Flash Games
It is morally correct to throw rocks at seija!👍
Mizuchi wishes she was that infamous.
- Can cheese by staying "inside the borders", the bullets despawn upon touching the borders quite oddly. But maybe that's on par for Seija.
Also I find that it's not really ergonomical having WASD and Q/E used... Could have used Space key to attack, or make attacking a passive hitbox since attacking is just Seija's sprite touching the enemies.
- The gameplay quirks directly impact the balance of the game, especially the cheese. You're actually rewarded way more points for camping inside a border than trying to play.
Though I really like the idea of being proactive to eliminate enemies as fast as you can, lest you get surrounded and overwhelmed.
Art looks so silly I love it.
The sound of the bullets hitting the mirror, feels good.
"Shinmy come pick me up I'm scared."
Reminds me of old flash games in how charming this game is.
i love these sprites