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Marisa's Idle Castle Journey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Narrative / Writing | #23 | 2.170 | 2.583 |
Visuals | #24 | 2.240 | 2.667 |
Concept | #25 | 2.170 | 2.583 |
Audio | #26 | 0.980 | 1.167 |
Gameplay | #26 | 1.260 | 1.500 |
Overall | #26 | 1.739 | 2.069 |
Use of LGBT Themes | #27 | 1.610 | 1.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Only Lean Inel
Streaming Permission
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Comments
A true idle game.
... I actually don't have much to comment on, besides that I don't understand the primary mechanic/concept presented. I mean I don't even see it.
Guess I'll leave the showcase I made of it here anyway:
https://youtu.be/DgMV-QbPx7g?t=20
there's something intensely comedic about the timing with which marisa immediately tackles cirno off the left side of the screen, pausing for a beat where the visible playing field has no characters on it, only for a victory screen to appear a moment later
also poor remi having her house invaded for basically no reason (does feel in-character for gensokyo tho)
also liked how the main menu/background changed after reaching the ending, nice small detail that i almost didn't notice
Unfortunately the characters kept going off the screen for me and I couldn't figure out how to play, so I wasn't able to progress past the first stage. From what little I saw though, I like the art style and what the gameplay might be with some more development. Would definitely return to this after an update.
I bounced Cirno off the screen and spammed space until I won. Kinda wish I knew what to do, like controls-wise, but I spam space and win so that's okay
What's there is fun and cute, but short. The gameplay might be a little mindless, but it doesn't get boring since it's so short, so I can't really comment on it beyond that.
i have no idea how it works but i really like the way they bounce and especially just throwing meiling against the gate continuously
there are a lot of talksprites and they are all nice. good slam jam simulator
There's something nice about seeing the characters bounce off each other. I couldn't find any instructions on how to play so I just pressed space whenever Marisa bounced into anything, and managed to win. It feels like there's some deeper strategy, and it looks interesting.
Sorry if the instructions were somewhere and I just missed them.
Best wishes,
Rumlo