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Rush Cop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
Gameplay | #3 | 4.333 | 4.333 |
How much do you enjoy the game overall? | #3 | 3.833 | 3.833 |
Visuals | #10 | 3.917 | 3.917 |
Overall | #12 | 3.778 | 3.778 |
How well does the game fit the themes? | #14 | 4.167 | 4.167 |
Audio | #22 | 1.417 | 1.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
It was fun. The collisions and pushing around the orange cones were really satisfying.
Really impressive for a 3h game.
I love the visual.
A mini map would be nice but still, very good game !
Thank you - I really wanted to make a minimap, but didn't have the time.
Really enjoyable gameplay and effects, the cones were fun to run into and I regret that the little barricades also couldn't be smashed. But all the same was very well made.
Nice work!!
Super fun! I love the simple gameplay loop with the extra cones thrown in for some fun physics shenanigans!
I am glad, thank you!
The cones and the driving?! I could drive around in a circle in a world full of cones for longer than I'd like to admit 😂 Fun game!
Haha, I had more fun with that too than the gameplay :P thanks!
Well done! What engine did you use for this game?
Thanks! I used Godot
This it the type of game I would expect in a LD or other 3 day jam. Good job!
Thank you!
Throwing in some sound effects and a soundtrack would really have made this game a contender!
Throwing in some sound effects and a soundtrack would really have made this game a contender!
I agree, thanks!
Nice work, the controls are intuitive and you can start playing immediatly and it feels good to control the car :) I kepts having some blue lines flashing on the screen (between the tiles) quite often.
The game is harder than expected because the map is really vicious with all those bushes and fences haha
Thank you! Yeah, I know what's causing that blue artifact, didn't have time to fix. I also wished the map was a bit more open, or at least zoomed out a bit. Thanks for the feedback!