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Sabotage by Midnight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How much do you enjoy the game overall? | #6 | 3.000 | 3.000 |
Gameplay | #9 | 3.111 | 3.111 |
Visuals | #10 | 2.889 | 2.889 |
Overall | #12 | 2.667 | 2.667 |
How well does the game fit the themes? | #16 | 2.222 | 2.222 |
Audio | #16 | 2.111 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours and 56 minutes (3 and a half episodes of breaking bad)
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Comments
I am really really impressed with this game because it has cool mechanics and this *human vision* effect.The visuals are great and the audio settings are cool to like I can change the sound of the music mid in the game.It would be great if you would somehow make the shooting more fun but anyways the game is cool!!!
the flashlight vision was dope. really enjoyed the gunplay and would've loved some sound effects. wish the enemies had a little more variety give them a rocket launcher or something so I feel like I'm at a disadvantage.
I like the obscured vision. The gameplay's fun, although it'd be better if the enemies constantly moved toward the last position they saw you as opposed to staying still when they don't see you.
I like the audio, wish it played automatically.
Visuals are nice.
I liked it.
yeah, it used JS and HTML and I couldn't figure out autoplay. thanks for the comment.
Really nice work. I like that you added line-of-sight visualization. But the dude is annoyingly slow for someone who's in a hurry :-)
I know it felt faster when I was developing it. :)
Really cool idea and I like the visual style! The player controls works nice and is only limited by my clumsiness. Good work and a nice entry!
thanks!
missed 3 and a half episodes of breaking bad to create this masterpiece