Damn how did you make all this in only hours, this is great <3
Play CopyCat
CopyCat! (TriJam#206)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #3 | 3.857 | 3.857 |
How well does the game fit the themes? | #5 | 4.357 | 4.357 |
Overall | #6 | 3.700 | 3.700 |
Gameplay | #11 | 3.500 | 3.500 |
How much do you enjoy the game overall? | #12 | 3.429 | 3.429 |
Visuals | #13 | 3.357 | 3.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
Comments
Holy crap. Did you folks seriously make this in 3 hours? I mean… this is amazing :) Tutorial, online high scores, amazing audio and visuals and a very nice main mechanic which is 100% on theme… I think we have a winner here!
Thank you so much! Glad you enjoyed it. Yes it’s just 3 hours – I have my own server, with my own api - online highscores takes less than a minute to implement (just copy the GUID of a new game entry to the source code). I also run my own platform (gml-raptor - look it up on github!) for GameMaker and with those in the backpack, it’s doable, I even had time to playtest. As a GameMaker license owner, I have access to free bundles of assets in professional quality, be it audio or visual. We get one huge package each month for free. All assets are from those GameMaker bundles, except the background picture – that’s from pixabay.
The game is well polished ! Alternate between clicks and mouse drags is a nice idea
The tranquil music was just the right amount of anxiety inducing for when I couldn't remember a relatively simple pattern of clicks and drags. I'm only exiting the game now so I won't play it all day, I always find these kinds of things addicting! Great work!
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