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A jam submission

Lock OnView game page

Submitted by Flame34x (@Flame34x), badgerattack — 7 hours, 35 minutes before the deadline
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Lock On's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#23.9003.900
How well does the game fit the themes?#24.6004.600
Overall#43.7203.720
Visuals#43.7003.700
Gameplay#63.4003.400
How much do you enjoy the game overall?#83.0003.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
Flame (Programming) <3 Hours // Badger (Art) <3 Hours

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Comments

Submitted (1 edit) (+1)

I agree with the other feedback about control scheme, but the idea uses the theme really well and definitely works as a game. Nice sound, too. Good job!

Developer

Thank you for playing & Thanks for the feedback!

Submitted

Well-made a game, a good game mechanic, and nice audio and graphics, but I just did not enjoy the gameplay. It started a little too fast for me

Developer

Thanks for the feedback!

Submitted(+1)

I scored 16897!! It's good right?

I really enjoyed playing your game. The only thing I would do differently would be to let the player select a turret  with a fixed button (eg: keyboard button "1" = green turret,  keyboard button "2" = red turret and  keyboard button "3" = blue turret) so I don't have to always check the bottom of my screen.

Great job!!

(nice thumbnail btw hehe)

Developer

thank you for the feedback! Also credit to @badgerattack for making the thumbnail (& the art!)

Submitted(+1)

Lots of fun! If it was just a little bit easier to start (maybe make the enemies move a slower?), I would play this over and over. I also agree with what Samwell_II said: hotkeys like A for red, S for blue, D for green instead of a rotating wheel would help with the confusion and speed the player up. But really, I think these are overall just nitpicks. It looks, sounds, and plays great. Nice work!

Developer(+1)

thank you for the feedback! I’m glad you liked it and based on the comments your input is more than valid, and shows why player input is a huge part of game dev! Thank you for playing!

Submitted

At first the color gimick was confusing, but when I realized what was going on I thought it was really cool! I would appreciate having hotkeys for each color rather than a rotation since I got confused about which direction I needed to go for which turret. Really fun game though!

Developer

Sorry, I meant to put that in the instructions underneath the game. Thank you for playing & Your feedback!

Submitted

Wow! That was tense :) Very nice, I only managed to get a high score of 10k on my second run. I enjoyed the challenge :)

Developer(+1)

Thank you for playing!