Love the clock themed music and adored the handrawn art style, a really unique entry! Not sure how many waves I beat, but there were about 1000 grandfather clocks on screen by the end
Haydoggo
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Really fun once I finally figured out how to play, managed to get 40 points 💪. I found the music a good pick and the clicky sounds really nice, and just really liked the overall presentation. The unclear tutorial was a pretty significant barrier and I nearly did give up, but I’m glad I didn’t!
If there are others that can’t figure this one out, here’s some instructions:
How to play (Spoilers?)
The shape in a tile is roughly the shape you'll be "drawing" on the keyboard using the QWAS keys. You need to press the keys in order quite quickly for it to register eg.- = Q, W or A, S
| = Q, A or W, S
Z = Q, E, A , S
O = Q, A, S, W
etc
Amazing interpretation of the theme, this is an incredibly impressive submission. I can’t believed you built a virtual machine for a game jam. The art is cute and the game gives an interesting use for the coding system without immediately overwhelming the player with the enormous instruction set you managed to implement. The compile and run buttons could do with keyboard shortcuts, but otherwise I have no complaints! Fantastic work guys!
I wanted to try using the beta version of Godot 4 for this jam, that’s probably what’s responsible for the crashes. As for the stuttering, I tried to prevent that by spawning a stray bullet in the corner of the screen on game start to force shader compilation, but it didn’t seem to work for some reason. 3 hrs doesn’t give much time to bugfix however, so I left it as is. I’m glad you enjoyed what little you could play :)