As a big fan of cellular automata I was delighted by this game! Also lovely to see another PICO-8 submission, I also struggled with the instructions/second a bit and had to preload the noise generation. This game created some tense moments of holding out on 2 pixels of grey above a churning sea of acid with mere seconds left on the timer. Great work!
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Rain of Death's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #8 | 3.417 | 3.417 |
How well does the game fit the themes? | #18 | 4.000 | 4.000 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #22 | 3.083 | 3.083 |
Visuals | #34 | 2.750 | 2.750 |
Audio | #49 | 1.250 | 1.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
6 hours
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