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A Light Shift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #23 | 3.133 | 3.273 |
Audio | #27 | 2.698 | 2.818 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #27 | 2.872 | 3.000 |
Visuals | #28 | 2.698 | 2.818 |
How well does the game fit the themes? | #37 | 2.437 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours.
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Comments
Not as easy as you might think. Good game.
this game me the in the zone feeling once I got the hang of the controls . I liked that there was a balancing act, between charging the battery and delivering food. I wish there was some more feed back when the robot was charging, like a charging sound.
Thanks! I totally agree that given more time, I would have added more player feedback.
managing both the battery and customers is fun. after a few minutes, and a close call with a cheeseburger and fries, the game felt easy. to keep things challenging, the battery could drain and recharge faster. interesting game overall
Thanks! I think the game would be better with the battery draining quicker over time. The game came down to the wire and I wasn't able to balance or playtest. Originally the battery drained 33% slower.
Fun little game. I enjoyed it but felt like it didn't get much harder as I played.
Thank you! One of the things I would have added if I had more time was increasing difficulty the longer the player lasted.
Nice, I liked the music and the idea was creative
Really cool idea, I managed to get a score of 2400 :)
Good one!