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Fly Zone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #10 | 4.000 | 4.000 |
Visuals | #19 | 3.125 | 3.125 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #24 | 3.000 | 3.000 |
Audio | #24 | 2.813 | 2.813 |
Gameplay | #27 | 2.938 | 2.938 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 Hours just me
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Comments
A good balance of chill and challenging. Being able to 're-score' on the flowers got me playing greedy and making mistakes (which helped the challenge and fun imo). Nice job!
Lovely art, simple but enjoyable main mechanics, responsive controls, good music, perfect difficulty curve; you nailed this!
thanks for playing and for the encouragement. I am really glad you liked it.
I came for the nectar and stayed for the music ;)
liked the game idea, gameplay, sound fx and music.
good job!
would have loved to have the colibri maybe move his wings with an animated sprite or something.
thanks for playing! I know right ? When I was making the game over screen I thought "nah don't stop the music this is my JAM !" thanks for the encouragement.
I really liked the art style! It had a nice hand drawn feel to it, that I feel fits the game.
Thanks for playing and it means a lot to me that you liked my art , I was going for cozy but getting in the zone , to beet it the closest I came was 3 seconds left on the clock.
Your illustrations were really charming, congratulations on your project!
Thanks for playing, and it means a lot that you found my illustrations charming. I have been using godot to make my games and then I found Krita. and game dev has been awesome ever since. But there is still some much more that I want to learn
Simple and cool game!
Thanks for playing , simple and cool exactly what i was hoping to achieve . AWESOME !