i liked the animation of the dog. and the idea.
i could cheese the game mostly by staying in the middle of the zone.
rather than having so much objects and that slow movement speed, and the objects constantly hitting you but just push you a a little bit, i would change the gameplay to bigger objects, maybe cars or something, that aren`t allowed to hit you, and give the dog a greater movement speed. but bigger consequences if got hit by something.
Play game
Stay's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #16 | 3.750 | 3.750 |
Audio | #22 | 2.833 | 2.833 |
Visuals | #24 | 2.833 | 2.833 |
Gameplay | #35 | 2.417 | 2.417 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #35 | 2.667 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Team of 2, longest 6 hours - 9 man-hours total
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