Minor bugfix (+1min => 2h11min): due to using an incorrect function (ebiten.ActualTPS() instead of ebiten.TPS()), when the game started, the menu options were cycling too fast, and not at the desired “1 per second” speed.
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The submission period of this jam has not ended yet. Rating opens 2025-01-13 10:00:00.
How long was your dev time?
2 hours 11 minutes
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