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Boxing Beatdown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #9 | 3.636 | 3.636 |
How well does the game fit the themes? | #13 | 3.727 | 3.727 |
Gameplay | #14 | 3.182 | 3.182 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #17 | 3.000 | 3.000 |
Audio | #22 | 1.273 | 1.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 58 minutes
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Comments
It is a neat tech demo, if you go further with it, would be interested in the game that would emerge from it! Detection seemed neat and precise! Well done!
It's really good to realize when you overscope and pull back to something you can manage within the time limit you give yourself! Always a great skill to practice. Great work and I appreciate you writing out your thoughts about your more fully fleshed out ideas as well.
Nice game, I cleaver idea, I like the concept! Hope you learned a lot of new things, it's very hard not to over-scope on a 3 hour jam :-D