No problem! It is functionally the same as Advantage and Disadvantage, I just needed to save on word count for the 36-word jam! 😅
Grinning Rat
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Hey there Levi, just wanted to let you know I used some of your artwork (crediting you, of course!) for my rules-lite game Life & Death In The Garden. I think it came together nicely and your art was a big part of that, so thanks!
Hey, just wanted to reach out and say that you should just post it. Your raw dump of content is someone else’s afternoon of reading.
Your concept sounds awesome, so don’t get too in your own head. The nice thing about itch is you can just incrementally improve and update. But if its not out there in the first place, the only one who sees that progress is you. And, from the sounds of it, you’re your own biggest critic.
EDIT: Also, followed!
While SOTOW II has all the rules you need to use it, here’s a link to the first volume. Both are pay what you want.
Ability mods don’t come into play when defending, but if a creature has any amount of DR (from items or effects, etc.) they gain a +X to the check to defend, where X is the DR.
So for example, if a monster’s attack is 3, normally a character has a 3-in-6 chance at evading the attack. But if they’re wearing DR 1 armor, that becomes a 4-in-6 chance at evading the attack.
As an aside, I’ve been working on a few house rules regarding morale, sundering armor, and some other stuff I was planning on doing an errata for in the coming weeks, so keep an eye out for that!
Hey there!
I had originally gone without a character sheet as the stats are super slimmed down, but I think a character sheet could be pretty fun (maybe one for each role?)... I'll give it some thought!
If I do, I'll make it free for folks to download here on the itch.io page.
Thanks for the kind words!
EDIT: In case anyone is looking for character sheets, they're located here: Dungeoneering Character Sheets
Hi there,
My project has two files (the main project file and a supplemental file that's essentially like DLC). For the past few months both have been set to free so that Kickstarter backers could access the game they paid for (including the DLC). Now, however, I've set a price on the files so that the public can purchase the game and DLC for $12 and $20 respectively (basically, they get the game for $12 and get the game + DLC if they pay $20).
This seems to have made it so that Kickstarter backers can no longer access the DLC. I looked around for an answer but I couldn't find a way to make the key group I generated a few months back able to access all files.
For now I've made it so that the DLC is effectively free again, but I would like to be able to set a price on that moving forward without locking out backers who have already paid for it. Any help is appreciated,
- Nate
Hey there!
AR and DR are modifiers added by items and effects. As you can see on the Warrior, their armor and shield has a DR rating. There are no starting weapons that offer an AR bonus, so you’ll need to grab magic items to increase them.
In the testing I did, adding AR for starting characters made encounters a bit too easy whereas adding DR made it so they could at least survive a bit better if bad rolls came up. With more folks having more hands on the rules we’ll see if that logic holds up!
Let me know if there are further questions!
Hi there,
I have a project I'm looking to launch today from Kickstarter (it's a tabletop roleplaying game PDF). I thought I did my homework and got everything all prepped for my send, but was alerted that I needed admin approval to send. Any idea of how long this takes? I was under the impression that this would be a sort of immediate or automated process.
I appreciate any help. Thanks!