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A jam submission

Verdant DepthsView game page

Submitted by Smooothiee — 10 minutes, 20 seconds before the deadline
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Verdant Depths's itch.io page

Results

CriteriaRankScore*Raw Score
Peoples Choice#312.6252.625

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Name
Verdant Depths

Team Name
Ceramic Anvil

Engine Used

Unity

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Comments

Submitted

Love the atmosphere! Bit of an odd comparison, but it reminded me of Botanicula in a strange way. Great soundtrack, setting, and intrigue (the fish minigame really hits you with the odd and unsettling tone and gives you some show-don't-tell info about the world.) Cool AI for the fish and I loved the underwater area. 

Sorry to hear about the development issues. You did a great job!

Submitted

besides that first camera bug, the game is atmospheric as all hell, the little 2d guy and fish inside a giant 3d environment, especially with how little it moves in the background while you swim around? just amazing. checking the mutant(?) fish parts was eering as heck as well. didnt last long underwater as i kinda lost the entrance location and drowned and i also feel like you should be able to catch multiple fish at once with your big net but i understand you were limited by 1 programmer, so it doesnt matter that much. all in all great job! 

Submitted

after getting past the camera issues, this game is great. the mix of 2D and 3D works great. the atmosphere is perfect. 
I am addicted to the slot machine 😅
I enjoy the Papers Please-inspired mini-game and the fish ai is perfect.

Submitted

I really like the artistic atmosphere of this game! Good work!

Submitted

fish! :D

Submitted

Would have been cool to see where this game could have gone. Nice art style and atmosphere.

Submitted

Love the mix of 2D and 3D art style once I did the fix.  Got stuck in a fish rating(?) section and couldn't get out, just a bit more time and this would've been a great time!

Submitted(+1)

Well worth doing the fix listed below. Impressive accomplishment by the developer/s. Great use of 3d background, level design and sound. The boid tech was cool too. Check it out!

Developer(+1)

Tutorial Video on how to actually fix this build 

its not hard. 

/edit
Developer(+1)

The game view fixes if you enter the guild which is to the right or the ocean which is at the very end to the right. 

You need to have 20 fish at the end of the week (you start out with 20) and every 3 days, it will increase to 40 then 60 etc. (doesn't take away your fish)

Gambling might work, don't know didn't win...

I know there is bugs. our other 2 'programmers' didn't help at all. this is essentially a solo coded game. ~Rory Rouillon.

(GOD I WANT TO CRY SO MUCH)

Alt f4 to leave the game in the Players lost screen. (Man imagine if I had 2 other programmers with me)

Controls

WASD for basic movement. 

Space to catch fish.

F to interact when prompted.

left click for minigame.