very nice, I have no idea what you did to be able to shoot through the screen! sounds complicated! amazing
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Screenshot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #1 | 3.583 | 3.583 |
Innovation | #1 | 3.917 | 3.917 |
Overall | #1 | 3.500 | 3.500 |
Fun | #2 | 3.333 | 3.333 |
Theme | #4 | 3.167 | 3.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Username(s)
killereks#0960
Zuit#7876
Comments
I like the innovation with shooting through the screens, thats pretty cool!
The game needs a minimap though for sure, I could have wandered in there forever.
Also confused about the wooden boxes. Found some keys but no idea how to use them or if they automatically unlock parts.
Well done though!
Hey,
There's definitely effort in this! I am a FPS gamer myself so seeing an FPS take on the theme is a good thing! There's occasional crashes with WebGL player, not sure why, didn't figure out any pattern and Itch.io client will not launch the game at all.
The wooden box thingy was very confusing as it felt like it was from a stealth game and this is about shooting(?). It worked all right fore sure, but it has absolutely no use in the game.
I also liked the idea of shooting through the screens, but it also made the game super easy? And it also made the game to feel like it's not a shooter per ce. Maybe this was the idea though?
I tried also to play it as a regular shooter and I know for a game jam a proper AI would take long to implement but it would have been awesome enemies would react to the player :)
Btw: Here's the crash capture. I think there's some floating vs integer conversions that causes the crash.
I still think there' potential here and definitely one of the better ones all in all!
Good job and Cheers!
I had some problem with the game. On the first video screen when you must shoot through multiple camera to get the first key, it crashed the webGL player everytime.
So I bypassed it and just kept going forward in the game. So I eventually got the 3 last keys and wanted to try to get back on track to the beginning of the level to get the first one again.
However the entrance to the beginning was blocked by a cube, so I was locked with 3 keys on 4. I dunno if something was supposed to happens when you clear the game, but hey.
I liked the idea of the feature, shooting through camera to kill ppl. However some stuff like the box to hide into were properly useless to the gameplay. There is no way to even access the boxes without being seen or shooted. So you just shoot everything without using them.
Also the design of the levels was very poor, I was damn lost, cause every single room and door looks the same.
But overall I enjoyed to play it cause of the main feature !
Ah, the last key you're missing is actually on the stairs. There's a 2 screen thing there. I don't think there are any softlocks, you can even shoot your way out of a locked cell
Yeah, we got a bit too overzealous with the scale of the game and had to do a 180 in the last two days just to finish it, so a lot of the mechanics weren't fleshed out. Same goes for the visual side.
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