Loved the environment, visuals, and the meows. The sounds were not very nice, I was happy to beat the game and get rid of them.
I'm glad this house has plenty of water and food lying around.
Criteria | Rank | Score* | Raw Score |
Gameplay | #5 | 2.875 | 2.875 |
Innovation | #5 | 3.000 | 3.000 |
Overall | #6 | 2.938 | 2.938 |
Fun | #7 | 2.625 | 2.625 |
Theme | #9 | 3.250 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Username(s)
anandh6487
Loved the environment, visuals, and the meows. The sounds were not very nice, I was happy to beat the game and get rid of them.
I'm glad this house has plenty of water and food lying around.
I really enjoyed the game environment and playing as a cat! The music/noise was a bit overwhelming to play with. Had to mute it a bit cause it gave me a headache, which is probably why the poor cat hates it!
I wish I could have explored the environment more or solved some puzzles. The food and water were a little hard to manage and took away from me looking around at what people were doing. The only other thing was I couldn't figure out that 'Q' was to meow till later because the popup leaves in the beginning.
I'd love to see this with more interactions and the ability to jump around.
I agree that the music at the start is overwhelming. I had a headache playtesting it! The water and food, as you said are probably draining at a high rate even when idling. One solution we thought of, was to not drain when the cat is idle, but we can never have enough balancing of values xD. Maybe the tutorial on the wall isn't the way to go, rather force it on screen and a UI popup to show the interactions. Thanks a lot for playing the game and providing this valuable review and feedback!
Interesting idea! the game looks really realistic and I find it satisfying to slowly make the area quieter and quieter. One bug I found: the tutorial would not progress past the powerup part, until after I died, then the game worked properly.
Hey, nice game ! I would have preferred the camera to be a bit more zoomed out to have a better idea of what's happening in the beginning but the different systems are interesting !
Thanks for trying out the game! We were trying to hit a balance between how low the camera should be to give a cat's experience of going under furniture etc. When we tried to zoom out, we were facing weird clipping issues that we did not want to get into. We could have looked into a player follower for the camera. Thanks for the suggestion!
Not having the cursor locked nor being able to play fullscreen was the only downside imo. The idea of playing a cat is really interesting! Making humans shut their devices up felt satisfying for my ears. Nice little game!
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