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Duke and the Dupes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Environment: Art, level and enemy design, placement and pacing of challenges. | #2 | 4.520 | 4.520 |
Determination: You clearly challenged yourself. Not an easy game to make. | #2 | 4.440 | 4.440 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #3 | 3.960 | 3.960 |
Emotion / Mood: The game has an emotional impact. | #3 | 3.360 | 3.360 |
Gameplay: The game is fun to play and engaging. | #3 | 4.440 | 4.440 |
Overall | #3 | 3.980 | 3.980 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #5 | 3.720 | 3.720 |
Originality: Your game presents very fully original concept. | #10 | 3.800 | 3.800 |
Theme: The game creatively uses the Jam’s Theme. | #14 | 3.600 | 3.600 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Sources Cited
https://assetstore.unity.com/packages/2d/characters/pixel-monster-pack-75508 (Used for some enemies)
https://assetstore.unity.com/packages/templates/systems/nue-deck-roguelike-card-game-template-221223 (Used for some enemies and UI elements as well as card backgrounds)
https://assetstore.unity.com/packages/audio/music/5-free-background-tracks-67932 (Background music)
https://assetstore.unity.com/packages/2d/gui/icons/pixel-art-icon-pack-rpg-158343 (Used for icons)
https://assetstore.unity.com/packages/2d/gui/icons/simple-free-pixel-art-styled-ui-pack-165012 (Used for slider)
https://assetstore.unity.com/packages/2d/fonts/free-pixel-font-thaleah-140059 (Pixel font)
Your Name (Required for CSC 355 Students only)
Jack Anderson
Theme Choice
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Comments
A card game is unique for this game jam, I like it! I was able to defeat the first enemy but after that the game kinda glitched out a lot. Otherwise, good job!
The game is similar to 'Slay the Spire' and other similar card games but still fun. I didn't see much of the theme, and I would've liked to have been able to click the cards to play them. Good music and art as well.
Neat mechanics sort of a mix of Magics "Tapping" with the defense/block card and gaining a mana every turn like hearthstone. A limit of a certain type of card and more cards added on later would make this even better.