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A jam submission

Duke and the DupesView game page

Submitted by suchnicesounds — 7 days, 9 hours before the deadline
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Duke and the Dupes's itch.io page

Results

CriteriaRankScore*Raw Score
Environment: Art, level and enemy design, placement and pacing of challenges.#24.5204.520
Determination: You clearly challenged yourself. Not an easy game to make.#24.4404.440
Game Feel: Feels good to perform actions. Controls responsive and satisfying.#33.9603.960
Emotion / Mood: The game has an emotional impact.#33.3603.360
Gameplay: The game is fun to play and engaging.#34.4404.440
Overall#33.9803.980
Personality/Narrative: Characters, dialogue, plot, and other story elements.#53.7203.720
Originality: Your game presents very fully original concept.#103.8003.800
Theme: The game creatively uses the Jam’s Theme.#143.6003.600

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Sources Cited
https://assetstore.unity.com/packages/2d/characters/pixel-monster-pack-75508 (Used for some enemies)

https://assetstore.unity.com/packages/templates/systems/nue-deck-roguelike-card-game-template-221223 (Used for some enemies and UI elements as well as card backgrounds)

https://assetstore.unity.com/packages/audio/music/5-free-background-tracks-67932 (Background music)

https://assetstore.unity.com/packages/2d/gui/icons/pixel-art-icon-pack-rpg-158343 (Used for icons)

https://assetstore.unity.com/packages/2d/gui/icons/simple-free-pixel-art-styled-ui-pack-165012 (Used for slider)

https://assetstore.unity.com/packages/2d/fonts/free-pixel-font-thaleah-140059 (Pixel font)

Your Name (Required for CSC 355 Students only)
Jack Anderson

Theme Choice

Master of Puppets

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Comments

Viewing comments 20 to 1 of 23 · Previous page · First page
Submitted

Neat mechanics sort of a mix of Magics "Tapping" with the defense/block card and gaining a mana every turn like hearthstone. A limit of a certain type of card and more cards added on later would make this even better. 

Submitted

It is an interesting game and fun to play. One thing I would suggest is lowering the amount of cards a player can use at a time to maybe like 3 because there was a lot of the same card at once 

Submitted

This reminds me a lot of Wizard101, a game similar I played back when. You definitely put some time into this but it was worth it, this was a well-thought-out and planned game. Nice Job. I am kind of nooby to these games tho so I only played it on easy, was quite fun :)

Submitted

This reminds me of Yugi-oh games back in the old days. I really enjoyed playing this game, it was well-implemented. What I most like about this game is the mana, each turn the player gets some mana and should use it wisely. Well done!

Submitted

I love roguelite deck builders and the fact that you tried to make a game with so much variation and randomness was really ambitious and I had playing the game, I would have just preferred being able to play the cards with the mouse rather than the number keys.

Submitted

This is quite fun, and a good spin on a format I usually don't have much interest in (deck builders).  I did, however, somehow manage to play my hand empty on the fourth enemy, which seemingly broke, oh, everything.  I got three invisible cards for a reward, and could not see the cards in my deck when it came time to dispose of one.  Then the fifth enemy was, well, the default board with "new text" and no actions.

Up to that point it was very fun and engaging, and the different baddie types kept it interesting.  I can't say I saw much of a Master of Puppets theme here, though.  Not that it isn't there to be seen, only that I didn't get to see it.

Submitted

I haven't played a deck builder game in a while, but this was a lot of fun. I liked that after I defeated an enemy, I would get to replace a card with something different. The game definitely got more challenging as I progressed as well. I think you did an amazing job!

Submitted

I enjoyed this game alot! At first I got a little confused bc I'm not very good at card fighting games, but it was pretty easy to catch on. Art was great, only thing I'd add is the key for the 5 spaces for cards that can be played, I found myself counting which card was in which spot couple times. Great job!

Submitted

Really good job at making this game. It was cool being able to edit your deck and fight enemies on different difficulties. It felt like I was really playing a good deck building game. Good Job!

Submitted

Fun to play as a card game. Gets really difficult the father you go on and I like the way that over time you can build a really good deck.

Submitted

This was extremely!! fun to play. I think it was fairly challenging and got harder as the levels progressed. The amount of work that went into it is very evident. Great job!

Submitted

Very impressive making a card game. The new enemies and adding new cards to my deck was very fun.

Submitted

This game was really fun to play. It was easy to pick up and I liked the card game. I don't know if there was supposed to be more rounds, but it seemed like the game broke after two. 

Submitted

I really enjoyed this game! It was really cool art, the music was very good with the art too. I don't know if I broke it after two rounds but I couldn't get it to work past the sludge monster. Really cool though, I enjoyed the strategizing.

Submitted

Awesome game mechanics!! Because it's an easy thing to do, and I like it. It reminds me of a Yu-Gi-Oh card game.  Yu-Gi-Oh card game is my favorite card game ever. Since I was a kid. 

Submitted

Nice game!! I enjoyed playing this as it reminds me of other card games that I've played in the past, well done! I have no complaints, maybe a pause menu to adjust the volume of the music. Also sound effects of the enemies being hurt.

Submitted

Great job with this game!  Nothing about it felt confusing, unbalanced or out of place.  I liked how you explained everything at the start with a menu screen, but it was even better how the enemies got progressively harder.  This enabled me to quickly learn how the game worked with some of the easier enemies, so that I felt more prepared when facing the master of puppets. Different types of cards for different modes of difficulty could have been implemented, but I definitely think it's fine how it currently is.  Nice work!

Submitted

Really cool game! I'm not really a fan of deck builders, so I'm not the best judge of it on a mechanical standpoint, but it was pretty responsive and the difficulty selection was a welcome addition to someone who doesn't really play deck builders. I wish that some of the enemy actions were a little more clear in what they were doing, especially in the final boss when it's just saying name of previous enemies. Like I said before, I don't play a lot of deck builders so I don't know what I should be expecting or where I should be looking for the effects, so it was just a touch confusing to me as a beginner. The cards on my side were well described in their effects, so part of me just wishes there was something like that for the enemy as well.

Host

Really nicely balanced game mechanics!  It felt like you got a lot of options with just these cards.  I liked the randomized options for reward cards, and how you had to reconstruct your deck.  It's a lot more limited options than you might expect from a deck builder, since you have to trash something permanently in order to add something new.  Hard mode was a good challenge.

Submitted(+1)

I really liked seeing all the different characters that you've added to the game and I liked the game itself. I'd recommend adding an option to be able to click the cards as well as use the number keys. The duke didn't have a chance..

Viewing comments 20 to 1 of 23 · Previous page · First page