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Duke and the Dupes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Environment: Art, level and enemy design, placement and pacing of challenges. | #2 | 4.520 | 4.520 |
Determination: You clearly challenged yourself. Not an easy game to make. | #2 | 4.440 | 4.440 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #3 | 3.960 | 3.960 |
Emotion / Mood: The game has an emotional impact. | #3 | 3.360 | 3.360 |
Gameplay: The game is fun to play and engaging. | #3 | 4.440 | 4.440 |
Overall | #3 | 3.980 | 3.980 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #5 | 3.720 | 3.720 |
Originality: Your game presents very fully original concept. | #10 | 3.800 | 3.800 |
Theme: The game creatively uses the Jam’s Theme. | #14 | 3.600 | 3.600 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Sources Cited
https://assetstore.unity.com/packages/2d/characters/pixel-monster-pack-75508 (Used for some enemies)
https://assetstore.unity.com/packages/templates/systems/nue-deck-roguelike-card-game-template-221223 (Used for some enemies and UI elements as well as card backgrounds)
https://assetstore.unity.com/packages/audio/music/5-free-background-tracks-67932 (Background music)
https://assetstore.unity.com/packages/2d/gui/icons/pixel-art-icon-pack-rpg-158343 (Used for icons)
https://assetstore.unity.com/packages/2d/gui/icons/simple-free-pixel-art-styled-ui-pack-165012 (Used for slider)
https://assetstore.unity.com/packages/2d/fonts/free-pixel-font-thaleah-140059 (Pixel font)
Your Name (Required for CSC 355 Students only)
Jack Anderson
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Comments
Really cool game! I'm not really a fan of deck builders, so I'm not the best judge of it on a mechanical standpoint, but it was pretty responsive and the difficulty selection was a welcome addition to someone who doesn't really play deck builders. I wish that some of the enemy actions were a little more clear in what they were doing, especially in the final boss when it's just saying name of previous enemies. Like I said before, I don't play a lot of deck builders so I don't know what I should be expecting or where I should be looking for the effects, so it was just a touch confusing to me as a beginner. The cards on my side were well described in their effects, so part of me just wishes there was something like that for the enemy as well.
Really nicely balanced game mechanics! It felt like you got a lot of options with just these cards. I liked the randomized options for reward cards, and how you had to reconstruct your deck. It's a lot more limited options than you might expect from a deck builder, since you have to trash something permanently in order to add something new. Hard mode was a good challenge.
I really liked seeing all the different characters that you've added to the game and I liked the game itself. I'd recommend adding an option to be able to click the cards as well as use the number keys. The duke didn't have a chance..