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FoxMaze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Emotion / Mood: The game has an emotional impact. | #9 | 2.958 | 2.958 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #10 | 3.875 | 3.875 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #11 | 3.125 | 3.125 |
Overall | #19 | 3.104 | 3.104 |
Determination: You clearly challenged yourself. Not an easy game to make. | #19 | 3.417 | 3.417 |
Originality: Your game presents very fully original concept. | #20 | 3.458 | 3.458 |
Gameplay: The game is fun to play and engaging. | #20 | 3.167 | 3.167 |
Theme: The game creatively uses the Jam’s Theme. | #23 | 2.667 | 2.667 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #25 | 2.167 | 2.167 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Sources Cited
https://www.youtube.com/watch?v=FF6kezDQZ7s&list=PLwyUzJb_FNeTQwyGujWRLqnfKpV-cj-eO&index=3
YouTube IheartGameDev( Taught me how to do the animations with animator and doing code.)
https://assetstore.unity.com/packages/3d/environments/fantasy/fantasy-kindom-building-pack-lite-78378
XIAOLIANHUASTUDIO - Fantasy Kingdom(Assets for houses for the game as well as grass texture)
https://assetstore.unity.com/packages/3d/characters/animals/toon-fox-183005
PXTIGER- Toon Fox( Provided with fox as well as pre made animations to use for it.)
https://assetstore.unity.com/packages/2d/textures-materials/wood/stylized-wood-texture-153499
LOWLYPOLY - STylized Wood Texture(Gave me wood texture)
https://assetstore.unity.com/packages/3d/props/food/stylized-cartoony-sandwich-102301
Tom Poon(Free cartoon sandwich)
https://assetstore.unity.com/packages/3d/environments/landscapes/free-low-poly-nature-forest-205742
Pure Poly -(Provided with assets for trees)
Your Name (Required for CSC 355 Students only)
Justice S
Theme Choice
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Comments
I think that I may have preferred if the axis of the mouse movement went the other way; I was having trouble controlling the camera 'cause it felt backwards for me, but this might be taste as I know lots of games let you choose which axis to rotate on and such.
Yea I think the mouse movement could of been a bit better as well after messing around with it for longer periods of time. I probably needed to mess with the camera movement a little bit more so it can feel a little more fluent at some points.
The controls feel a bit weird to me (could just be cause it's in a browser), but I like the design!
Yea I understand that. I was recently looking into a way that would make movement feel better than what is was along with the camera. Defintely can be improved. Thank you for the feedback!