Really love the idea of collecting bits and having the light source grow. Worked very well. Would have liked to explore 'in the dark' when my bits ran out. Cute idea for a story. Enjoyed my time with it.
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The place where the moon once was's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #5 | 4.000 | 4.000 |
Enjoyment | #9 | 2.667 | 2.667 |
Overall | #9 | 2.778 | 2.778 |
Bonus-Points (for accessibility, theme usage and being outstanding) | #10 | 1.667 | 1.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- This was a fun entry and I liked the use of the theme. I found that the game got very difficult in some level/part 3 to the point I was struggling. I enjoyed the narrative part at the beginning and how moving around is what started the game. The light collection/ability I found to be less of a balancing act and more of a rushing/button spam. There wasn't a time I could use A/B without it basically ruining the run, so I would just move as fast as possible and hope to get to the end. For a full release-which I saw you were planning for, consider maybe a single use of A/B per level. I found that when moving costs me my light, I couldn't afford to ever use either of them. I like the buildings and art in the background. Somewhere on level 3 with my button mashing I managed to get to an all black screen that would occasionally flash white as if I was taking damage but nothing ever happened - there may be a wall or two that needs the collision turned on. Hope the full release comes soon!
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