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A jam submission

Let The Villain Save The WorldView game page

For once, help the villain save the world, or else he won't have one to rule.
Submitted by Brigadeiro (@Nightfoxy25) — 3 hours, 32 minutes before the deadline
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Play evil ritual

Let The Villain Save The World's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#44.1434.143
Visuals#63.7143.714
Overall#63.2383.238
Gameplay#83.0003.000
Overall Enjoyment#92.8572.857
Use of Theme#123.0003.000
Audio#122.7142.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

An actual introduction cutscene, quite cool! The game has a cute overall feeling despite the impeding doom looming on the planet. The controls feel OK, tho I couldn’t understand the going through floor stuff and I kept dying - at the playtest room since I thought it was a tutorial room The lasers are unforgiving if you keep forgiving about them. When you need to redo stuff because you got zapped without any kind of hint it can get tiring.

Anyway, appreciating the two kinds of gameplay, always a fresh thing, especially within a jam!

Good job

Developer(+1)

There's not much to redo if you get zapped, you don't lose runes. The playtest is just additional, not a tutorial. But I'll add some hints for lasers, sure! How can I improve controls, though?

Submitted(+1)

1. thank you for linux build
2. my sad little laptop could barely even run the game i got through the introduction and i liked the story behind it i'd rate it it's just i haven't seen enough of the game to give it an accurate rating. Love the intro tho

Developer

Thank you!

Developer

You DO know you can just play by browser, right? The entire game is available in browser. I'm pretty sure you can see the rest through there.

Submitted

yeah i know.

Very cool game! Things i like:
- Cool cutscenes with blueprint style.
- Detailed and original story (villain as protagonist)
- Cute visuals
- Different Powers like breake walls and become fluid
- Different level styles (sidescroller, top down, puzzles)

Things that could improve:
- Lasers could have sounds.
- Sometimes little too hard.
- Magnets could have some "attraction" effect. To tell that they attract Eviler.

Great Work!

Submitted(+1)

This is a sorta fun little experience, and an obviously great effort in the time you left yourself.  The visuals are endearing enough, the cutscenes are heartwarming.  My primary issue is that the platforming itself doesn't feel tight enough for something I'm gonna spend a bunch of the game doing.  When you make platforming a mechanic as much as it is here, it's gotta feel really good or it just turns into a slog to get through the game.  Instead of worrying about how Eviler was going to save the world, I was worried about controlling his floaty jumps and not getting zapped by the upcoming laser (some sounds from the lasers telegraphing when they were active would have been a huge plus as well).
That's not to say it's a bad game.  It's got a cute story, fair enough visuals (though it's definitely lacking in the juice department there), and most importantly, you finished it in an incredibly short time and it's playable.  Thanks for giving me a game to play!

Developer(+1)

Thank you! The floaty jump is a kinda a part of the game, some parts you kinda need it to live, I'll try to make it less necessary and less floaty. As for the lasers, I think I'll add some sounds. I hope that in a future iteration or sequel, I can make longer, better, more fun levels that aren't too hard.

Developer(+1)

Nearly gave up on this game  after I wasn't able to code stuff like wallrunning and didn't do it for the first four days of the jam, yeah, it's a 6-day game, but man, I'm glad I came back to it, and was able to finish it in less time than I actually had!

Submitted (1 edit) (+1)

Great game, and very creative and fun story! I had some issues moving the boxes, but, other than that, your game is really cool!

Submitted(+1)

some parts are difficult but the game is cool, great idea!

Developer

Thank you!