puzzle games like this require a ton of planning so doing them on short notice is no small feat, great work!
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TurnOut's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Theme | #7 | 3.579 | 3.579 |
Creativity | #8 | 3.263 | 3.263 |
Gameplay | #13 | 2.632 | 2.632 |
Overall | #17 | 2.825 | 2.825 |
Visuals | #21 | 2.842 | 2.842 |
Overall Enjoyment | #24 | 2.474 | 2.474 |
Audio | #27 | 2.158 | 2.158 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This is a really cool idea! I like how distinctively different this feel from other sokoban style puzzles (I think that's what the box moving puzzlers are called, correct me if I'm wrong). Agree with audio being annoying, ripped off my headphones after fifteen seconds. I think the first two puzzles were really interesting, and 3 and 17 looked really cool too, but I couldn't manage to wrap my head around them and after a few minutes of poking around trying different things I called it quits. Difficulty curve was too steep for me, but really interesting mechanic!
Clever idea for a puzzle game. Generally well designed. Although it would be nice if the pace was faster. Love the graphics.
I... can't do anything?
Pretty sure I'm missing something because how are you supposed to solve a puzzle when the only thing you can do is watch a square move and rotate? A tutorial of some sort would help a lot.
Every "turn" you have the ability to move foward or not. If you are on an action tile your direction changes, or your position, or something else.
In the first level for example - first you need to push the box up, so when you go right you don't block your path with it.
I'm pretty sure that all levels are possible to complete, but the first couple of ones for sure.
really cool puzzle concept, i never would have thought of making a game in this genre with one button controls so great application of the theme there. the minimalist retro computer whatever art style works really well with the gameplay too. I have to say the glitchy repeating sound in the background was terribly annoying and I had to mute the game pretty early on. and then i had a bug that would mute/unmute the game volume every time i moved the character lol. but sound is a minor complaint the actual game mechanic is a very good one, nice entry!
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