Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

TurnOutView game page

Submitted by Akwedukt (@akwedukt2137) — 5 hours, 11 minutes before the deadline
Add to collection

Play game

TurnOut's itch.io page

Results

CriteriaRankScore*Raw Score
Use of Theme#73.5793.579
Creativity#83.2633.263
Gameplay#132.6322.632
Overall#172.8252.825
Visuals#212.8422.842
Overall Enjoyment#242.4742.474
Audio#272.1582.158

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

puzzle games like this require a ton of planning so doing them on short notice is no small feat, great work!

Submitted

This is a really cool idea! I like how distinctively different this feel from other sokoban style puzzles (I think that's what the box moving puzzlers are called, correct me if I'm wrong). Agree with audio being annoying, ripped off my headphones after fifteen seconds. I think the first two puzzles were really interesting, and 3 and 17 looked really cool too, but I couldn't manage to wrap my head around them and after a few minutes of poking around trying different things I called it quits. Difficulty curve was too steep for me, but really interesting mechanic!

Developer(+1)

DISCLAIMER

Ok, so I kinda made level 7 and 11 impossible by mistake... 
To skip them you need to go left in the main menu, beat the secret level and you gain access to all the levels.
Sorry for the inconvenience.

Submitted

Clever idea for a puzzle game. Generally well designed. Although it would be nice if the pace was faster. Love the graphics.

Submitted

I... can't do anything?

Pretty sure I'm missing something because how are you supposed to solve a puzzle when the only thing you can do is watch a square move and rotate? A tutorial of some sort would help a lot.

Developer(+1)

Every "turn" you have the ability to move foward or not. If you are on an action tile your direction changes, or your position, or something else. 
In the first level for example - first you need to push the box up, so when you go right you don't block your path with it.

I'm pretty sure that all levels are possible to complete, but the first couple of ones for sure.

Submitted

really cool puzzle concept, i never would have thought of making a game in this genre with one button controls so great application of the theme there. the minimalist retro computer whatever art style works really well with the gameplay too. I have to say the glitchy repeating sound in the background was terribly annoying and I had to mute the game pretty early on. and then i had a bug that would mute/unmute the game volume every time i moved the character lol. but sound is a minor complaint the actual game mechanic is a very good one, nice entry!

Developer(+1)

Yeah I shouldn't had added the sound. For some reason the space button unmuted the music, idk how. Thanks for playing!