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PRETTYBOY Inc. is Hiring!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #7 | 4.556 | 4.556 |
Writing / Narrative | #9 | 4.167 | 4.167 |
Theme | #12 | 4.167 | 4.167 |
Voice Acting | #13 | 1.778 | 1.778 |
Art / Visual Design | #14 | 3.778 | 3.778 |
Overall | #14 | 4.056 | 4.056 |
Music / Sound Design | #16 | 3.444 | 3.444 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Oh damn, I love when games remember previous playthroughs! It was really fun peeling back the layers and finding the deeper story underneath. Plus, I love the interviewer's design! :>
Thank you!! Glad you enjoyed!
Love the art and the story! Good job!
I managed to get all of the ending with help from the guide, when I did it myself, I can only get hired every time without knowing what's wrong www. Interview is scary all by itself, but this level of personal interview is really scary, I felt uncomfortable by the interviewer .... (●´^`●)
Thank you for playing! I'm glad the guide was helpful!
Really cool concept, I love how the game changes on repeat playthoughs! I'm a sucker for those persistent vairables LOL. Art was also a very clever fit for the story. Super interesting approach! Great job!
Thank you for playing! And yeah, persistent variables are a lot of fun lol
We loved how stylish the visual design/art was. The expression changes were great fun. It was an interesting take on the theme and we liked the creative direction. Seems like there were still some unsolved mysteries at the end which was intriguing. The darker topics were handled tastefully and respectfully, which was much appreciated.
I'm glad y'all enjoyed! I had a lot of fun designing everything lol, and I tried my best to be careful with how I handled some of the themes, especially since some are pretty serious.
Well dang, I think I got those endings in the perfect order. I loved how personal yet impersonal the interviewer was.
Glad you enjoyed!
omg i loved this. really cool storytelling and leaving just enough to pick up on the underlying story without revealing too much!! the dialogue and choices were so fun to see--loved the strong sense of voice/narrative. and the visuals are super cool and creative, prob my fave part. amazing job, esp considering you submitted early so worked on this for less than a week??!!
Thank you for playing!! I had a lot of fun working on the visuals, I'm glad you enjoyed them!
I played through to get all the endings- Cobalt made me strangely emotional (I can kinda relate), and I liked the variety. I also really liked the visuals and think they fit the story very well!
Thanks sm for playing! Colbalt is my personal favorite ending, I'm glad it resonated in some ways!
I'm glad this game is more than it meets the eye!
I love the narrative and how you lay out the questions.
But, to be honest, the textbox is kinda hard to read since the background is textured ><
Again, the speech bubble that is shown with the interviewer is a great visual cue to see.
Great work overall, gotta catch all the endings XDD
Thanks for playing and for the feedback!! I definitely appreciate it!
Once I got through enough of the endings, I really liked how you set up the narrative. That was pretty cool!
Thanks for playing and glad you enjoyed it!
im not personally a fan of visual novels but this looks pretty good for 6 days work, mine on the other hand is defenitely gonna lose