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Last Coin (Jam Version)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #225 | 2.625 | 2.625 |
Graphics/Animation | #306 | 2.375 | 2.375 |
Overall | #360 | 2.038 | 2.038 |
Technical Implementation | #384 | 1.750 | 1.750 |
Fun/Design | #411 | 1.688 | 1.688 |
Theme/Limitation | #419 | 1.750 | 1.750 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
Yes
What was your team size?
Solo
You worked alone
Which of the following content in your game is NOT 100% newly made for the jam?
Code/Scripting
(Other than general-purpose custom code)
Music/Sound
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
We have credited all assets used in the game including our own name(s) or team name(s)
All original game code and original assets were made during the jam period
The game does not include NSFW or hateful content
The game works on the web or as a Windows 10 download
We have answered all submission questions honestly and completely
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Comments
The artwork looked nice, but the coins moving you back just felt a little bit frustrating. You could implement some kind of puzzles to compliment the coin moving you back mechanic.
The artwork looked nice, but the coins moving you back just felt a little bit frustrating. You could implement some kind of puzzles to compliment the coin moving you back mechanic.
obviously has a few bugs, but I think the concept is there and nice job on the art work!
I agree with the other comments relating to some bugs/visual glitches that happened during the playthrough and the lack of complexity of the games main gimmick, but other than that I loved the music and I loved the art style. They were pleasant and kept me playing for a decently long time. Good job!
I would appreciate it if you would check out mine aswell :D
Cute art! i like the style and sounds. I had some issues with collision but other than that great game!
It would mean a lot if you could check out my Jam submission if you get the chance. Thanks!
I liked the art and the music. the platforming feels good :) It could be turned to a good puzzel game where the order you collect stuff is important :)
please take the time to rate my submission here ==>https://itch.io/jam/vimjam/rate/768154
first time I dont know how to pass the enemy, please clarify control scheme.
player sometimes get stuck, and the coins going backwards make me feel frustation.
I couldn't get past the first 18 or so coins, because having to click in mid-air was too hard for me. And dying doesn't reset your score, so I can't even know for sure how many different coins I collected and how many were just the same ones after dying. And getting stuck and unable to move, having to jump around to get unstuck, I think that's fairly annoying, even if it's not that hard to get unstuck. I think the music is nice though, although a bit short. And I'm not sure the coins pushing you back is that fun. Sure, it connects the "collect stuff" rule to the "there and back" theme, but having to collect coins and bring them back somewhere would have fit it just as well, and would probably have been more fun.
no no no! Collecting coins should not move you back that is so frustrating haha :)
I got past a few of the enemies (I assume they were enemies) I hit them with a stick and they disappeared! Come to think of it, they weren't attacking me or being agressive... oh dear god, what did I do.
Nice concept but the controls need some smoothing out. Also if you continue this game, add some animations to the characters so they are less static. Maybe add some different coloured coins that do different things like teleport you forwards or give you abilities...