love the art style and the lights at the house, but I dont understand how to scare. only got 3 screams.
Could you check my entry? Thanks!
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #190 | 3.005 | 4.250 |
Music/Sound | #241 | 2.475 | 3.500 |
Overall | #334 | 2.192 | 3.100 |
Technical Implementation | #375 | 1.768 | 2.500 |
Theme/Limitation | #391 | 1.945 | 2.750 |
Fun/Design | #401 | 1.768 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
Collect Fear
What was your team size?
You and one other jammer
Which of the following content in your game is NOT 100% newly made for the jam?
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
love the art style and the lights at the house, but I dont understand how to scare. only got 3 screams.
Could you check my entry? Thanks!
I ran into some issues uploading my game too, my game didn't fully loaded everytime, so for some resaon, if you export your game checking the box of development mode, the game loads with the webGL; it's a trouble related to the latests versions of Unity, I dont't know the nature of the reason
WebGL version of the game didn't seem to work? definitely entertaining though once I'd downloaded it! very nice little project here :) well done!
it only worked with me using the windows version.
it's not clear how to successfully scare someone , it is just random ?
I totally loved the art style ;)
although I don't see how this satisfies the "there and back" limitation..
please consider trying our submition as well ;)
I don't know if there's a bug, or I'm just impatient, but the loading bar would stop at almost the end and not move, if it's just happening to me then I'll try again later. But it looks interesting!
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