Fun little game.
Frustrating at times as I wasn't sure what some of the icon bubbles were for immediately. But the clock and sound effect gave you that rush of "must go faster, must go faster".
Play game
Overworked's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #57 | 3.500 | 3.500 |
Overall | #88 | 3.357 | 3.357 |
Technical Implementation | #90 | 3.286 | 3.286 |
Music/Sound | #96 | 3.286 | 3.286 |
Graphics/Animation | #112 | 3.429 | 3.429 |
Fun/Design | #115 | 3.286 | 3.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
Your boss is on the edge (angry) about your work being late
Team Size
Trio (3)
What main engine/tool/language did you use to construct the game?
Unity
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