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A jam submission

JoyshotView game page

Submitted by Novl — 15 hours, 5 minutes before the deadline
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Joyshot's itch.io page

Results

CriteriaRankScore*Raw Score
Fun/Design#14.4674.467
Technical Implementation#14.4004.400
Music/Sound#14.5334.533
Overall#14.2134.213
Graphics/Animation#254.2674.267
Theme/Limitation#693.4003.400

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game apply the limitation (and optionally, the theme)?
you move on the edge of blocks and there is a boss at the end

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
game maker studio 2

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Comments

Submitted

That was so elegant! I just want to see more! The short encounters kept me excited for more but were still challenging enough to be satisfying. Final boss encounter had biggg boss vibes with just the simplest of changes.

One suggestion is for the turrets that change direction in a repeated pattern - I kind of wish there was an indicator showing where they were gonna shoot. Avoiding the projectiles was already challenging enough - having to remember where it was gonna shoot next didn't particularly make the challenge more satisfying for me, just a little more frustrating.

 Well done and overall enjoyed my time playing it!

Submitted

I absolutely loved this game! You managed to make a super engaging and fun game with only a single button press and that is very impressive.  The clean visuals made all of the elements pop out nicely and the audio was absolutely perfect.  The mechanics were all introduced nicely in a way that taught the player how the worked and then implemented them in progressively challenging ways.  A highlight of the jam for sure. 

Submitted

Nice looking, well designed gameplay. Well done!! I enjoyed playing it!

Good game and good mechanics! Simple, challenging and fun, and lots of to play. This concept has capability to be modified into many directions too. Creativity has been used well in enemy types and level design.

You should add shadows and make units larger. Also enemy types which are different would have different color and/or model shapes. I would like to see the "charge" as in meter, so i would be able to play with no sounds, or it would make the game play more clear. I would like to see some other power ups to be collected than just a hearts - maybe a gun booster for stronger or for a spread shots. Background would be more colorful.

This is cool, so please share to us to us if you decide to build an android version. You should theme this game carefully because this is kinda unique.

Submitted

Solid design! You introduce the mechanics first without telling the player anything, and then explore these mechanics in depth. I really enjoyed myself playing your game. Even defeat didn't feel frustrating either, which is always a good sign. Congratulations!

Submitted

It's beautifully designed! Love the art and the simplicity of the game. The way the gameplay is creating a melody is also incredibly satisfying. It's going a little hard at some point but it's a cool game.

I'm just no sure about the "on the edge" implementation here, as technically speaking there's no real gameplay around it. It's just that your path is an edge.

Regardless of that, very cool entry!

Submitted

perfect UI, perfect sound effect. everything is just spot on. how does it relates to the theme tho?

Submitted

Very cool little game and eye catching art style. I enjoyed playing it :)

Submitted

This is such a cool and simple idea! The variety in the tracks was really nice and trying to work out how to beat each level felt well balanced. I loved the style of it too! Great work!

Submitted

This game is frankly incredible! I bet it feels really good as a mobile game. The sprite art is incredible, the sound effects for shooting and charging your shot are very satisfying. The gameplay is great, I love having to decide between charging your shot and dodging the bullets, some great risk-reward gameplay. The boss fight at the end was also very satisfying. A great game all around!