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A jam submission

Minion DashView game page

This is boss who forces his minions to sacrifice themselves to win.
Submitted by Sealteam — 3 hours, 17 minutes before the deadline
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Minion Dash's itch.io page

Results

CriteriaRankScore*Raw Score
Theme/Limitation#663.4293.429
Fun/Design#793.4293.429
Overall#1423.0143.014
Technical Implementation#1742.7862.786
Graphics/Animation#2052.8572.857
Music/Sound#2072.5712.571

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game apply the limitation (and optionally, the theme)?
You are a boss in my game that controls minions. To fit the theme the minions have to jump over the cliff edges.

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
Unity/C#

Which diversifiers did you use, if any?
Brakeys helped me with his awesome videos.

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Comments

Submitted(+1)

In the fourth level, I assumed you needed to send a minion to the upper-right and have it drop through the hole in that platform to make a platform on the spikes below. The minion didn't fit down there, it couldn't jump out, and it didn't die. I guess I could have restarted, but that's such a bizarre way to lock a puzzle.

Also, the music is obnoxiously loud and the boss should really have a dying sound effect.

Submitted(+1)

Cool game! Congratulations on the entry!

Submitted(+1)

GG!!!!!!!!!!!!

Submitted(+1)

really like the game love the idea well made game needs work for the jump doesn't feel to good but well done for 10 days of work good job

Submitted(+1)

Had   a little trouble with the controls, couldnt quite get the double jump to work.   Beyond that i like the style of gameplay and enjoyed playing it!  Thanks for a fun time!

Submitted(+1)

Nice game. Like the concept of minions preparing the way. I think it could had been great to have the boss and all the minions at start, with the boss giving order.

Well done.

Submitted(+1)

I enjoyed it! could do with a bit of polish like others have said but well done.

Submitted(+1)

Love the concept! As someone below mentioned though, the characters were a little difficult to control. Additionally I had some issues with screen resolution where not everything fit on screen, even in fullscreen mode! But it's a concept I would happily play again if taken further e.g. more minion types. Well done!

Submitted(+1)

I really liked the puzzle mechanic in which you have to create 'bridges' with the minions to complete the level! However, sometimes our character would go off screen, which makes it a bit hard to see what we are doing, perhaps, you could add colliders on the side so our character is always on screen. Great job!

Developer

If you want to see the entire screen you have to hit the full screen button on the bottom left of the screen or download the game.

Submitted(+1)

good game

but you should change the ui,it look a bit bad

but any way it was a good game :)

Submitted(+1)

The idea of the boss monster using his little minions as stepping stones is so funny. Especially with the plaintive "ow" sounds.

I found the game very difficult to control. I recommend checking out Jonas Tyroller's video on how to make good-feeling platformer controls.

I got my little guy stuck in a hole! Glad you included 'R' to reset the level.