Awesome game! I really liked the push and pull of using the gun. I think if you wanted to expand on he idea you could add enemies which require you to be really mobile and vertical to defeat.
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Hot Shot!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Design | #104 | 2.828 | 4.000 |
Graphics/Animation | #113 | 2.687 | 3.800 |
Music/Sound | #114 | 2.546 | 3.600 |
Overall | #115 | 2.659 | 3.760 |
Theme/Limitation | #121 | 2.687 | 3.800 |
Technical Implementation | #124 | 2.546 | 3.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
The gun that the main character uses is used for both hurting enemies and for propelling the character forward.
Team Size
Completeness
What tools did your team use to construct the game?
The game was created in Unreal Engine 5.
Which art and audio did you / your team NOT create?
I did not create most of the 3d assets. There are a few objects in the background that I made, like vials and orbs but not a whole lot. I also didn't make the music and the background ambience sounds.
Which art & audio did you / your team create BEFORE the jam started?
No art or audio was created by me before the jam.
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