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Total Chaos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #120 | 2.630 | 3.143 |
Theme/Limitation | #148 | 2.390 | 2.857 |
Fun/Design | #152 | 2.271 | 2.714 |
Overall | #152 | 2.223 | 2.657 |
Technical Implementation | #161 | 2.032 | 2.429 |
Music/Sound | #161 | 1.793 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
You have one power source. You have to use to operates various machines hence it is multi use. Turning up the heat could mean picking up the pace or doing something under pressure. In the game you have to run around frantically managing various machines.
Team Size
Completeness
What tools did your team use to construct the game?
Unity , Piskel , Audacity
Which art and audio did you / your team NOT create?
Everything except the machine art and the ship tilesets were NOT created by me.
I did not create any of the audio. All audios are from freesound
Which art & audio did you / your team create BEFORE the jam started?
None
Which diversifiers did you use, if any?
None
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Comments
The art is okay. The game is fun conceptually.
It's a bit repetitive, which is only a problem because the distance is too long.
There should be something to do while using the battery on a machine. Perhaps it'd be better with a time limit or maybe being able to drive while the battery was in a machine.
Pressing Q and F exactly once each is weird. Why not skip and pick up the battery with E?
To everyone who played and rated my games....Thank you so much.
I hadn't had the time to reply to you all because of my school but I'll make sure to play your games and rate them when I have the time!!
The art is nice but blurry, you should probably fix that. The concept is cool but its really easy to just fly your ship all the way without using any of the other systems the game has.
Thanks for the feedback! I made it a bit toughher initially but I toned it down a bit for the jam but I guess I made it too easy
Cute little game. The concept is great and the setting too, I love games in a Sci-Fi setting.
The character looks nice but the sprite looks super blurry, maybe you can fix that after the jam. I like that you decided that flying the ship happens in a small screen.
The controls are fine but I found it a bit weird that the robot runs around by using the cursor keys while the ship is controlled with A and D. It would also nice to not just switch "lanes" when flying and instead you just freely fly the ship to the left or right.
The only thing that really bother me was that I have to Tab to show the ships status. The first time I didn't know about this and just died. I think such crucial information for succeeding the mission should be visible at all times, maybe not in the center of the screen though. In your space ship layout it would totally work if you could just add the current status to the machines itself instead or adding a label on top of the machine, something that fits the theme. The temperature could be a real value like 10 degree and it should never reach -40 or whatever number would fit, or the oxygen meter could show the % of oxygen in the air. This would really fit the setting of them game. Just some random ideas :)
Overall a nice little jam entry that fits the jam focus. Good job!
Thanks for reviewing my game in such detail
The robot can also move using WASD as well as the ship.
I did a bit of research and found that spaceship engines usually reach the temprature of 1500K so I added these numbers
And yes...looking back it would be much more convenient if I just added the machine status on top of them and had the controls on screen.
A nice little concept. I was confused for a while but it fell into place after a few moments of confusion. Nicely done
Thanks!!
Very Fun Game, I Did Have Some Trouble With The Flying The Ship, I Like The Indicator When The Oxygen Is Low ;P
Could You Please Rate Mine?
https://itch.io/jam/vimjam3/rate/1707283
Thanks I did play your game just now... Love what you did with combining 2D with 3D
This was a cute game! I love the artwork. It felt a bit easy to balance and complete, but I think the concept is fantastic. Well done!
Thanks!
I initially made it a bit harder but after watching Vimlark's video I made it a bit easy for players with lower skill levels to complete