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Intersection Odyssey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Implementation | #4 | 4.166 | 4.500 |
Theme/Limitation | #19 | 3.858 | 4.167 |
Fun/Design | #34 | 3.549 | 3.833 |
Overall | #39 | 3.472 | 3.750 |
Music/Sound | #43 | 3.395 | 3.667 |
X Factor (overall enjoyment) | #55 | 3.240 | 3.500 |
Graphics/Animation | #91 | 2.623 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
Team Size
Solo (1)
Will you continue work on the game after the jam?
Undecided
Which diversifiers did you use, if any? (optional)
Shapely
What tools did your team use to construct the game? (optional)
Godot
Which art and audio did you / your team NOT create? (optional)
All sounds & music
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Comments
Very difficult and stressful, but in a fun way: well done! I think the difficulty ramps up a bit fast, and it did get a little annoying when I was just stuck without a card to use at all. Maybe a mechanic to reroll your cards every now and then might help a little bit?
Really dope concept! Kinda stressful, especially when you can't get the right card you need and everyone is honking at you!
Very cool interpretation of the theme! I like the art style and the idea of a card system to control the traffic. Took a while to get used to the cards and maybe colour coding the directions (top, bottom) could have made it easier to at a glance see which is which but it felt really good.
Only annoyance was the cars beeping every 5 seconds haha but very solid entry !
Really cool entry ! I enjoyed the card system quite a lot !
The minimalist style fit very well with this genre.
The music is nice, though a bit repetitive after a while (and the honking sounds can be a bit annoying in the long run)
Not sure if you went with a fully random generation for the cards, there's been a few occasion where I was completely missing a direction and weren't able to play anything without screwing myself. might be a good improvement for after the jam to condition your card generation to always give at least a direction that you're missing the most so you don't get stuck.
Appart from that, it's a really solid & fun entry, especially fo a first jam !
Good job ! :)