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Did you credit all assets in-game (including your own) as required by the rules?
Not in-game but on the game page
How did your team implement the focus (and optionally, the theme)?
I implemented the focus by having the player solve puzzles and then race against the clock to escape the level. The theme was also implemented with the escape being the escape key on your keyboard.
Team Size
Solo (1)
Will you continue work on the game after the jam?
Undecided
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Comments
I enjoyed this! Feels immersive making the keyboard the game world. Very cool!
Nice, but less comfortable for non qwerty keyboard.
The concept in it-self is great and remind me of a GDC Experimental Gameplay Workshop where the keyboard was used to move the character.
Well done.
So cool. I loved the movement style. Super inspiring. Nice work.
D
very creative! great game!
I think the keys ' and `~ dont work on the web version but maybe just for me
This is so cool! I love this idea and the gameplay is very fun to play. It took a second to get the hang of it but I love the design and the simplicity of the graphics. It makes it very easy to replay and try levels again and again!
Unfortunately it's kinda difficult to play on my swedish, 60% keyboard but what i could play of it felt REALLY solid and i find it kinda funny that you went ALL keyboard when one of the diversifiers where mouse-only. You should place quite high with this one!