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A jam submission

Deadline DashView game page

Deliver that package so we can all go home!
Submitted by Tranndee — 59 minutes, 7 seconds before the deadline
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Deadline Dash's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation - How well executed the game is.#323.3333.333
Concept - How interesting or unique the game is.#393.1113.111
Overall#492.9442.944
Enjoyment - How much you enjoyed playing this game.#582.5562.556
Use of Theme - How well the game incorporated the given theme.#622.7782.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What assets did you use in this project?
VRIF, Skybox Pack Free, SpaceStation, StorageHouse

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Comments

Jam HostSubmitted(+1)

I didn't realise it wasn't just a normal factory, nice little twist at the end. I'm definitely a maze guy so I quickly found the exit. I wasn't sure what the numbers were SO I just went with my gut! I imagine this would get turned up to 11 if you turned out all the lights and just gave yourself a flashlight or minimal lighting, easily turn it into a very panic inducing delivery game! Good entry.

Jam HostSubmitted

I didn't realise it wasn't just a normal factory, nice little twist at the end. I'm definitely a maze guy so I quickly found the exit. I wasn't sure what the numbers were SO I just went with my gut! I imagine this would get turned up to 11 if you turned out all the lights and just gave yourself a flashlight or minimal lighting, easily turn it into a very panic inducing delivery game! Good entry.

Submitted(+1)

Nice work on the graphics/design. A nice looking and mysterious world, and on the first run through I was kinda scared of what might be beyond that yellow door. Great presentation!

Submitted(+1)

"Ha, that's an easy task, just bring it to the yellow door." ... i thought first. Then the Odyssey started. 

Fun game, with a clear defined goal. 

Great job with creating this huge building. Each room, in which i was, looked believable but no one seemed to be exactly same than another one.

I did not see the timer that you have on your screenshots (there was just the hovering box), but appearingly i delivered in time^^
But after playing it first time, i watched your trailer, saw it there, restarted the whole game and then also discovered it at my hand. So, not sure, maybe i just did not notice it at all... 

Bullet time is a nice idea, just seemed to not going back to normal speed anymore as soon as clicked it once.

Submitted(+1)

Hehehe. No spoilers, but that ending was amusing. I didn't see that coming.

Submitted(+1)

I actually beat this! I had a lot of fun just walking around and taking in the environment, I know you didn't create it, but it's still cool!

I didn't stay in bounds, I constantly took a quick look outside of the map to see where to go, but I liked the fact that this was possible, it made it feel like I could beat the game my own way instead of the intended way, allowing for more freedom.

I also didn't press Exit, I just walked off of the map, which was fun. The "Being in space" was also a surprise

Submitted(+1)

Nice office labyrinth - environment is very nice to wander around inside. The goal is clear with the sign but unfortunately I don't have very good VR legs so I got sick as soon as I went upstairs (I need at least snap turn) so I couldn't ever find the boss.