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The Lil Bowlinski's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept - How exciting or unique the game is. | #4 | 2.683 | 3.000 |
Presentation - How well executed the game is. | #7 | 2.012 | 2.250 |
Overall | #8 | 2.012 | 2.250 |
Enjoyment - How much you enjoyed playing this game? | #9 | 1.342 | 1.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What assets did you use in this project?
Unity,
free shoe,
Blender items,
cardboard,
foamcore,
string,
twist-ties,
hot glue,
plastic bottles,
Sound effects,
Magnets,
Duct tape (of course)
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Comments
Nice start of a bowling game, looks promising...
I did have severe framerate issues on the Quest 3 so it made it quite hard to play. It certainly needs optimisation.
Nice environment and feel to the game though, but seems quite unfinished .
It didn't really fit the Jam theme from what I could see, but great work on getting this far with it.
Concept was great. I like how you are adding to the traditional vr bowling mechanics. I could see this being built into a full game.
Unfortunately, I had only around 10 FPS when running TheLilBowlinski2.apk on the Quest 3. That's sad because the game looks interesting.
Did you try the "2" version of the apk? I think that one has much better frame rate (couldn't get much worse than the first). It still glitches out a bit around the scorers table, but should be much more playable.