Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Once Buried, Twice ShyView game page

A Weird Tales Inspired Shadowdark Adventure
Submitted by Cryptid Cartoonist — 1 day, 5 hours before the deadline
Add to collection

Play game

Once Buried, Twice Shy's itch.io page

Results

CriteriaRankScore*Raw Score
Vibes: Overall atmosphere and feel of the supplement.#932.8303.100
Usability: Practicality and playability at the game table.#1102.4652.700
Overall#1152.4342.667
Inspiration: Effective use of assigned "Weird Tales" cover elements.#1172.0082.200

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I really like the quote from Edgar Til l inghast. It would make it super vibey if each page had a quote like this. :D

Submitted

Love the title. It made Great White play in my head immediately ;)

You have an interesting set up here, and I very much like the use of clues, that you provide a bit of guidance to the DM, and the sunken treasures concept seems very fun.

Submitted

The plot and adventure scenarios are interesting.

Submitted

This scenario has some great ideas, especially when it comes to the atmosphere. The PCs are trapped in a foggy town ran in secret by a cult, the swamp is unnaturally hostile etc. It does not win in the playability department, unfortunately. The scenario is very wordy and linear. The events the PCs encounter are mostly decided ahead of time. The characters are also supposed to be tempted with their most desired treasure and if they succumb to it, they cannot leave the town. It's a good idea but the consequences could have been telegraphed before the punishment. 

I can't rate the scenario based on the "Inspiration" criterium. The "Weird Tales" covers are not specified in the scenario.

So, great setting but the adventure itself is linear and wordy. The entry is currently winning in my personal criterium of "the best title".

Developer

Thanks for the input. I put two modified covers into the art in the adventure. But probably could have done a complete copy/paste them into the end.

Submitted

Sounds interesting!