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T Van Santana

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A member registered 80 days ago · View creator page →

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Thank you! I’m glad you enjoyed it. And I appreciate you taking the time to comment 😊

Thank you, Francisco. I completely agree about the loops. I had plans to include some (as well as add verticality) that I cut during development. The only artifact of those plans is the hole in the ceiling on level 3 that goes to the surface. If I revise it, I’ll surely include more ways to maneuver the levels and to enter and exit the dungeon. Thanks again for reading and for your feedback!

Your art is great! And I love a tower. And a three word rhyming title. And flowers 😄

Love all the illustrations, but especially Astrid 😍

First, I love a goblin-heavy adventure. Second, I can’t wait to meet a goblin named Wizzle 😍 😄 And third — a cruise? Genius.

Good timeline of events. Like the ship design. Love the illustrations!

Love the illustrations!

Love that pointcrawl on the title page! Great map. excellent layout. I love a bathing chart 😏😄

I think it looks great!

I love that you set the party’s purpose and gave an immediate, unsolvable problem! Like, you even say it in the text, that the ritual cannot be stopped. That’s gusto!

Love the Buddha statue! May you be well 🙏

The customizable charts are a nice touch that make reuse very obvious and appealing.

A rivercrawl rescue mission is a super cool idea! You’ve got an Americas vibe to this, too, which is neat to see in a fantasy game. And as a nonbinary person, I love that you included one! Yay, Clover!

I really like the maps—especially the tower map. We don’t see enough tower maps!

You should proliferate honeypunk posthaste!

Bold graphic design is very eye-catching.

Love that illustration of the poor dead beekeeper with a huge stinger through him! Funny and sad—a winning combo!

Woo, Florence is a nasty one, isn’t she? So pretty, though 😍 😄

These bees and other creatures are great and could be a fun addition to any game!

Love the cover, the maps, the creatures, the vaporwave-y, asd/adhd perzine-ish design. Very original and neat! And good nostalgia, too. I’m from the 80s, so. Ya got me!

Thank you! I was very fortunate to find Jon. He’s a great collaborator and translates ideas to pictures very effectively in his own cool style. He really saved the day!

This is just a genuinely kind review. Thank you so much 🙏

It pleases me to no end that you found the Easter egg 😊 It’s the kind of thing a designer could go their whole life and never hear about, and you found it in, like, a day!

And I’m glad you enjoyed Quiver! Jon did a great job bringing her and the crew to life.

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Jon is an extremely talented illustator, and we had a very easy and fun collaboration. It was amazing that he just showed up on the discussion posts and said, here I am.

Thank you for your feedback. If I make a proper cover for the adventure, I will include a summary, overview, or at least a teaser blurb of some kind.

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Uhhh, yes please!

Hit me up at tvansantana at gmail!

Hearty durian?

Thank you so much! I kind of fell in love with the characters—especially the Derleth sisters—and plan to use them again.

Thanks! I hope to do more with the zone concept in the future.

Thank you! I have a lot more ideas about zones and zone-based play that I didn’t have the time or space to develop for the jam. I’ll likely include them in the revision or in a subsequent module.

Thank you so much! I planned the layout to be extra easy. I’m hoping to revise and expand this in the future, but the clean design will remain a top priority.

Hey! Thanks so much for reading and commenting. There’s a huge turnout, which is super exciting, so I really appreciate you taking the time.

Yes, I deffo went wide over deep. And I cut a lot of material that I hope to include in the inevitable revision and expansion.

Ooo, an Easter egg hunt ….

Okay, so something about me: sometimes I’m super dense, Taylor xD Gimme another clue.

You’ve made a distinctive module with a grabby title, great cover, adorable artwork, and a great central premise.

Love that cover. Very nice.

Nice cover, layout, and design. Very Shadowdark.

All the artwork is good, too. Love the tiny splashes of red in the otherwise b&w look.

“These first level chumps” is pure gold phrasing xD and will become a part of my table vernacular. It’s also a neat idea that I don’t see often, you know, explaining why these nobodies are the ones undertaking this kind of challenge. I’ve seen it in DCC, but not so much elsewhere.

And I love the use of the encounter levels for areas as given in Shadowdark. I tried to do that, too, but I think you did it better. Well done.

I’m duplicating some of what’s been said already, but your maps are really distinctive. Makes your work stand out.

And yay opera! We need more opera and music venues in rpgs.

The hallucinations are nice atmosphere. Kind of reminds me of that video game Eternal Darkness.

I also got the Strange Orchids cover. Does that make us siblings? ;)

You made nice use of the plants. There aren’t enough plants in rpgs. And the layout is good.

Hey, we had one of the same covers! Far out.

I love that you put the map on the cover. That’s a clever way to save space, and it also makes it stand out.

Title is great. Caught my eye right away.

Love the weird ad page. That’s a great flavor touch.

Oh, and unrelated to this one: I love your other adventure, The Nightmare at Castle Goldgloom. I did a Solodark play through of that a couple weeks ago.

Great title. Caught my eye out of the list pretty quickly.

The cover has a nice balance of Weird Tales and Shadowdark. The other art assets are quite nice, as well.

I also dig the use of clues and starting the game with the PCs already aware of the rumors.

Love the title. It made Great White play in my head immediately ;)

You have an interesting set up here, and I very much like the use of clues, that you provide a bit of guidance to the DM, and the sunken treasures concept seems very fun.

The layout and design are pure Shadowdark.

I love the use of the covers as actual tomes in the game world. Very cool.

The layout and design are pure Shadowdark.

I love the use of the covers as actual tomes in the game world. Very cool.