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How does your game relate to the theme?
This game is about opposite polarity. Piper can change sizes, each size is the others opposite . One is big, slow, and dim. The other is fast small and very bright. Knights only detect light so its up to you to to change forms to solve puzzles and escape!
Specify any and all pre-made assets in your submission.
Assets
https://www.dafont.com/alagard.font
https://opengameart.org/content/icy-heights
https://ivaxia.itch.io/dungeon-asset-pack
https://kenney.nl/assets/prototype-textures
https://quaternius.itch.io/lowpoly-animated-knight
https://penzilla.itch.io/hooded-protagonist
Zapsplat Sounds
Adult sized wellington boots, single footstep on gravel stones 10 Sound Effect - Download FREE - ZapSplat
Adult sized wellington boots, single footstep on gravel stones 12 Sound Effect - Download FREE - ZapSplat
Adult sized wellington boots, single footstep on gravel stones 1 Sound Effect - Download FREE - ZapSplat
Fluorescent light bulb tube, glass, impact, doesnβt smash 1 Sound Effect - Download FREE - ZapSplat
https://www.zapsplat.com/music/2x-gemstones-jewels-drop-into-glass-jar/
https://www.zapsplat.com/music/fantasy-magical-game-sound-magic-impact-open-secret-chamber-gold-shrill/
https://www.zapsplat.com/music/cartoon-rubber-stretch-expand-grow-1/
Godot Addons
https://github.com/func-godot/func_godot_plugin
https://github.com/MikeAmputer/godot-simple-scene-loader
How many team members does your team have in total?4
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Does your game utilize Wolfram Language?
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Comments
I like the mechanics and they felt quite new and i feel like they took an unexpected turn when it comes to connection to the theme. The ambient gets quite repetitive and the art style is not very consistent. I got lost in the levels sometimes and the small pov made it a bit hard to navigate. The enemies got stuck in each other and in the boxes often. It's really good for novice though and having 3 programmers in a team of 4 is tough lol
The art style is quite cool, and I like the stealth/puzzle mechanics. My only question is why the console keeps printing mirror mirror on the wall who is the skibidiest of them all. Pretty cool though!
Our ai programmer stayed up till around 3am to get it finished... he may have lost apart of himself in that code.
My bad
I really like the style you guys used for the game, it's a camera perspective that I'm not used to see, combining a 2D player in a 3D environment.
For a moment I thought it was a horror game haha, because I got scared when I first saw one of the guards.
Really nice job :)
Great job! I didn't find myself using or understanding the light mechanic much, but the other differences between the two forms still made it a lot of fun.
I did find it a bit weird to be a 2d character in a top down 3d perspective, but the 3d world looked great
Ducking into the hallways and jumping gaps to avoid the enemies was good fun!