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How does your game relate to the theme?
This game emphasizes the theme of "polarity" because the main mechanic of typing is represented as the second given definition of polarity, as the "attraction towards particular objects or specific directions". We used planetary bodies to represent the objects being thrown towards attracted directions because they themselves have poles, and better solidify our game's connection with the given theme.
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How many team members does your team have in total?2
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Comments
An interesting typing simulator. The only thing that would be nice is that the random doesn't give out what you've already typed. Because it wasn't very interesting to type "interstellar" three times in a row.
I love this! The art was AMAZING, but I was so obsessed with looking at the words in the corner that I felt like I couldn't fully look around to appreciate it. Definitely challenged my spelling skills, and I enjoyed the time limit that you guys made for the player. Stellar job!
Awesome graphics and aesthetics. The game looks insanely good! Love it! It's also well-polished.
The gameplay is a bit dull though. You don't need to look at what's going on below the input prompt to play the game, so it becomes just a simple typing game with a visualization that doesn't add much in terms of gameplay.