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A jam submission

HowILearnedToLoveTheBugsView game page

A slightly unusual top-down-shooter
Submitted by AfterSchoolDev — 3 hours, 7 minutes before the deadline
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HowILearnedToLoveTheBugs's itch.io page

Results

CriteriaRankScore*Raw Score
Simplicity#463.9593.959
Topic#1043.2453.245
Fun#1223.1843.184
Sound#1432.8982.898
WOWIE! (Overall)#1453.0203.020
Visuals#1922.7552.755
Creativity#2012.8162.816

Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 18 to 1 of 38 · Previous page · First page
Submitted

This game is messing with my head so badly, i mean only reversed controls wouldn`t be a problem but adding physics!(don`t get me wrong it adds to the fun) and the addition to make enemy spawn further from you is a great detail! You should add scoring system and difficulty curve , it gets a little easy when you understand the controls.

Submitted

First of all, it's great that you completed the game to the end, keep it up! I found it funny how the game is controlled. But to be honest, the controls are counterintuitive and repulsive. Perhaps it was worth adding something like a desch or a jump?

Submitted

It was a cool concept, but I feel like the game lacked alot. The enemies did only spawn in the corners you were not in and it felt really dull after 30 seconds of playing it considering there was no difficulty or an end goal. + Maybe could have experiment with it more by maybe adding obstacles that are un-killable to the player to maybe add variety. This idea does have potential and overall its a pretty cool one!

Submitted

Good game. Simplistic but fun to play. i really liked the movement mechanic.

good job you did there.

Submitted

Whoa! Such a fun concept! I love it! Nice one :)

Really awesome concept! I havent participated in the jam and therefore cant rate, but I hope I cna still provide some helpful feedback.

There just a bit of a balancing issue;
-Red enemies always spawn in one of the corners you're not in, this means you can camp in the corner up until infinity.
-There is no difficulty curve. So once you have mastered the game, the is no going further

Of course there also the missing high score. If you're using unity, you could use playerprefs for this (if you have never heard of that definitly check it out, its super easy)

But now, think about this; what if you kill the enemies, not by shooting them, but by moving them into a obstacle. This could make for some waaay more interesting gameplay. Maybe you could still shoot them, but only for knockback.

Developer

Thank you very much for the great feedback. I do want to make some improvements and changes to the game if I have the time.

If I do so I will definitely do something to make camping less effective. Either by spawning enemies in your corner of the arena or by rewarding an aggressive play style in some way. 

Difficulty is also something  I want to work on. I might increase the enemy spawn rate, make the enemies more dangerous, add some new Enemies, and or decrease the spawn rate of the health pickups over time to make the game more challenging.

A scoring system would definitely be a good addition and should be very easy to implement.

Moving enemies into obstacles sounds really interesting. definitely something I want to try.  could be it's own game mode

Submitted

That's was very fun, i liked the "bugged" movement

Submitted

I love it when the enemies get bounced realy far.

Submitted

Fun game!

You can make it really easy by just camping in a corner though...

It needs a score mechanic, otherwise you don't really have an incentive to play.

Developer

Thanks for playing. I want to keep working on the game and I will try to make camping less effective. A scoring system sounds like a great addition too.

Submitted

This one is a lot of fun. I like how simple it is.

Developer

 Cool to hear that. Glad you enjoyed it. I remember your game being a lot of fun as well 

Submitted

Great game so far. Simple and trippy love it.

Submitted

Buggy Controls were a good Idea! Check out my game if you get the chance I mean you are  a Caterpillar with a handgun what's not to like!?!

Developer

Thanks for the feedback. I just tried your game, I mean a caterpillar with a gun, how could anyone resist that. it was really fun :)

Submitted

Thank You!!

Submitted

I enjoyed it (:)

Submitted

I thought that the buggy controls was a great way to fit the theme for your game! I also really liked the graphics!

Submitted

A buggy little shooter :-) I enyoid for a while

Submitted

Cool little experiecne, keep making games my guy! you used such a small amount of time to make this simple game, imagine what you could do with more time and more planning!

Developer(+1)

Thanks man. This was my first game jam ever and I had a ton of fun making this game and I also feel I learned a lot  from this experience.  I'm currently thinking about expanding this game or at least taking some aspects of it and turning it into a bigger project.

Submitted

I recommend working on this project for like another 3 days or another week and then move on! IMO that's how you'll learn the best

Submitted

Simple but fun :)

Submitted

its simple and fun, and the movement is a bit weird but i thinks thats what makes it interesting. i like it. you should work on this idea more and add more features like more enemies and player bullet effects etc.

nice game. i had fun playing it.

Developer

appreciate the feedback. I am planning on improving and expanding the game. As you said the movement a bit weird which was kind of the point for the jam but I think if I keep working on the game (which I am planning to do) I'll adjust it quite a bit and I might remove some of the more gimmicky features

Submitted

well you are the dev of the game. so you know better. so give it your best and make it as good as you can. and have fun while you do it.

check out my game. tell me what you think about it.

Viewing comments 18 to 1 of 38 · Previous page · First page