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Wowie 2020 - Intentional Bugs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #232 | 2.061 | 3.222 |
Creativity | #255 | 2.274 | 3.556 |
Topic | #265 | 1.990 | 3.111 |
WOWIE! (Overall) | #284 | 1.919 | 3.000 |
Visuals | #287 | 1.919 | 3.000 |
Fun | #302 | 1.848 | 2.889 |
Simplicity | #338 | 1.706 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really liked your game! 'stop bugging me!!' XD
Wow that was quite a large and well done game! I really loved the voiceacting and dialogues.
I jsut feel you should have went with a smaller scope and more polish.
Still very well done!
Very polished, even if incomplete.
I was really surprised by the quality of the dialogues and the voice acting.
But you should've focused on either the RTS part or the music part for the duration of the jam, so the game could be more complete content-wise, and not just quality-wise.
I still think what's there makes the game stand out and gave you a high rating for that.
I really wish to see more! It looks so great!
Thanks! The music part was supposed to tie into the rts gameplay, but I didn't get around to it. I will work on it a little more after the rating phase ended. The way it's supposed to work is that only a set amount of units die in each combat, up to a random limit until "they bring the music", where they can only die after dancing for too long. And the damage dealt to the armies depends on how well you did in the song part.
Interesting game! The ant kinda scared me though..
It's probably the evil red glowing eyes with the always mad voice acting lol
I've used to be an antkeeper so I must say this is very unrealistic, hah, but the core mechanics and its graphic style could be made into an amazing simulator!
Aside from watching the occasional youtube video I have no clue about ants. But I wanted it to be as whacky as possible, while making it seem like your usual late 90s/early 2k RTS at the beginning. Depending on how much I work on this after the jam, I will look more into ant behaviour and make the environment a little more fitting. I actually had a system for making a hive planned, where you can start a mound and dig into the ground, but that obviously didn't fit into the time budget.
You definitely succeed in that. Finding information about ants isn't the easiest thing to do even if it seems like. Ant keeping communities would be willing give any information on this topic. As I am already here, I would tell you all about ants too!
I'll get back to you after the rating phase. I would really like to know how the hive construction should work, as in what resources are used, which type of ants help build it and where they store all the excess material. Also, if you know of any real life ant species with "special abilities" that could give some inspiration. I definitely wanted to add a ranged or siege unit. Maybe even an upgrade, that lets your harvesters carry ants that have fallen in battle back to the hive to recycle them and get 50% food back.
What happened? Why is there no download? Are you sure you got to get the game out of the paper?
I mean I remember back when I was a kid I did games in paper, mazes and menues done in a bunch of sheets. At least upload the sketches. :(
lol I think my scanner should have converted my stick figure drawings into code. I just accidentally put the download on hide >.>